Using the most popular gaming resolution, 1920x1080, we maxed out Far Cry 3's many graphics options, selected SSAO Ambient Occlusion (an excellent balance between performance and fidelity), set the game's version of Transparency Supersampling to "Standard", and enabled 8xMSAA to eliminate those pesky jaggies. As you can see below, today's 310.64 beta driver boosted performance significantly, helping the GTX 670 and GTX 680 achieve playable frame rates at this demanding detail level. Please note that we expect improvements of varying degrees to be seen on any system utilizing a GeForce GTX 400, 500, or 600 series GPU, but due to time constraints we were unable to run comprehensive, in-depth tests ahead of the driver's release.
News by Luca Rocchi and Marc Büchel - German Translation by Paul Görnhardt - Italian Translation by Francesco Daghini