Activision has already shown a lot about its upcoming Call of Duty: Advanced Warfare including a trailer which showed some real impressive graphics and gameplay details. Today, we have some more details regarding the actual performance of the game on next-generation consoles.
Sledgehammer Games have already release plenty of details and information regarding the game which showed that it will try to break away from recent Call of Duty titles, including difference in performance on next-generation consoles.
According to Sledgehammer Games' Art Director, Joe Salud, the gamers will not be able to notice that it is a game and that we are in for some impressive graphics details and facial performance. Another few big things are Sledgehammer Games' heavy optimization of the game as well as some new updates to the engine that should enhance the overall in-game visuals.
While speaking to GamingBolt, Creative Director Bret Robbins noted that they will definitely strive for complete parity across all platforms, which suggest that the game will be the same on both consoles. This is a big thing as the Call of Duty: Ghosts ran at 720p on Xbox One and 1080p on Playstation 4, which made the game much better on one console.
Bret Robbins also noted that the develop has implemented couple of updates for the game engine, including the blend-shape technology which should bring much better facial expressions, better audio engine and a bunch of other updates.
In case you missed it earlier, Call of Duty: Advanced Warfare will be released on November 4th for PC, Playstation 4, Playstation 3, Xbox One and Xbox 360.
Source:
Gamingbolt.com.