Review: ASUS GeForce GTX 660 DirectCU II Top

Published by Christian Ney on 13.09.12
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Technical data / specifications

With the ASUS GeForce GTX 660 DirectCu II Top you get a factory overclocked card with a custom PCB design as well as a DirectCU II v2 cooler. The manufacturer claims that this baby is 8 % faster than the reference design, 78 % cooler and 3 times quieter. Thanks to the factory overclocking, binned GPU, custom cooler and reworked PCB design we can kind of believe that (not the 78 % cooler part though).

Looking at clock speeds we see that the GPU runs at 1'072 MHz standard with a typical boost clock of 1'137 MHz. While the stock designed GTX 660 runs at 980 MHz with a boost of 1'033 MHz. Plus our sample was clocking itself up to 1'163 MHz which is 2x 13 MHz more than the specs. This time factory overclocking has been made also regarding the GDDR5 with a clock speed of 1'527 MHz (6'108 MHz effective) against nVidia's recommendation of 1'500 MHz (6'000 MHz effective).

Now looking at the phycsical specifications of the DirectCU II Top version as said before ASUS reworked the PCB, binned the core and used their own GPU cooler. The DCU II Top gets 6 digital power phases and 3 POSCAP while the reference GTX 660 has only 4 analog phases and 1 POSCAP. You also find a lot of ASUS technology that helps to improve overclocking, power efficiency, noise reduction (less EMI), lifespan and so on. The DCU II Top version is powered by the DirectCU II cooler v2 (the v1 was crap if you ask me) which I literally love that features two 80mm fans with 11 blades each, three 6mm heatpipes and a red/black design. I was too lazy to count the fins and calculate the dissipation surface/power but trust me, it's big. So in other words to stay simple this graphics card is: Better, faster  and stronger.



  GeForce GTX 670 GeForce GTX 660 Ti ASUS GTX 660 DCU II Top GeForce GTX 660
Chip GK104 GK104 GK106 GK106
Process 28 nm 28 nm 28 nm 28 nm
Transistors 3.54 billion 3.54 billion 2.54 billion 2.54 billion
GPU clock 915 MHz (Boost 980 MHz) 915 MHz (Boost 980 MHz) 1'072 MHz (Boost 1'137 MHz) 980 MHz (Boost 1'033 MHz)
Memory 2'048 MB GDDR5 2'048 MB GDDR5 2'048 MB GDDR5 2'048 MB GDDR5
Memory clock 6'000 MHz 6'000 MHz 6'108 MHz 6'000 MHz
Memory interface 256 Bit 192 Bit 192 Bit 192 Bit
Memory bandwidth 192'400 MB/s 144'000 MB/s 146'600 MB/s 144'000 MB/s
TMUs 112 112 80 80
TAUs -- -- -- --
Shader Cores 1'344 (5D) 1'344 (5D) 960 (5D) 960 (5D)
ROPs 32 ROP 24 ROP 24 ROP 24 ROP
Shader model SM 5 SM 5 SM 5 SM 5
Maximum board power 170 Watt 150 Watt 140 Watt 140 Watt



Page 1 - Introduction Page 12 - Call of Duty Modern Warfare 3
Page 2 - Technical Data / Specifications Page 13 - BattleField 3
Page 3 - Preview / Delivery Page 14 - Crysis 2
Page 4 - Test Setup Page 15 - Dragon Age 2
Page 5 - 3DMark 11 Page 16 - S.T.A.L.K.E.R. Call of Pripyat
Page 6 - 3DMark Vantage Page 17 - The Elder Scrolls V: Skyrim
Page 7 - Unigine Heaven Page 18 - StarCraft II
Page 8 - TessMark Page 19 - Power Consumption
Page 9 - Alien vs Predator Page 20 - BenchMarks and Games Settings
Page 10 - Batman: Arkham City Page 21 - Conclusion
Page 11 - DIRT 2  



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