Another Battlefield 4 Update

Bugs, bugs, and bugs - removed ... ?

Since Battlefield 4 has been launched EA/DICE had to release an armada of updates. Today, there is nothing news happening, since there is yet another update, that should once more resolve a few more issues.

With the latest update EA/DICE are about to takle a few stability issues, which were driving quite a few gamers to insanity. Other than that they want to have taken care of a memory leak, which caused crashes. The list of fixes is actually quite long and there might be hope that the game finally becomes playable, moths after it has been launched.

  • Various fixes for improving general stability
  • Fixed a memory leak issue occurring after level shutdowns, which could result in a out-of-memory crash in longer play sessions
  • Additional fix for the "sound loop" deadlock when running High/Ultra graphics settings
  • Added a warning for using Legacy AMD drivers that were out of date
  • Fixed a player feedback timing issue where blood was appearing before other damage indicators, and before damage was actually done
  • Fixed a bug where players' rank icons on the scoreboard would not be updated
  • Fix for Asian users unable to start Battlefield 3 and Battlefield 4 on Windows 8.1
  • Normalized repair rates across all vehicles. Vehicles with lower health points, like aircraft and transport vehicles, now repair more slowly than before
  • Fixed problem with killer health in kill card not being correctly updated (showing 100 per cent health even though the soldier was hurt)
  • Fix for friendly marker not always showing when needed to, resulting in players shooting team members
  • Fixed a bug where a M1 Abrams Coaxial HMG ammo box was occasionally blocking the driver's camera
  • Increased damage by 25% for the Stealth Jet 20mm cannons
  • Stealth Jets now have more similar handling attributes to each other. F35 & J-20 are slightly more agile, Su-50 is less agile
  • Attack Jets now have more similar handling attributes to each other, and all 3 are now slightly less agile than earlier
  • Fixed camera glitch when switching weapons while moving in crouch
  • Fixed an occasional bug where players could experience intermittent engine sound dropouts when driving wheeled IFVs
  • Fix for player spawning under the map when deploying on Lancang Dam
  • Fixed flickering in map and minimap on Rogue Transmission and Operation Locker





Source: eurogamer.net

News by Luca Rocchi and Marc Büchel - German Translation by Paul Görnhardt - Italian Translation by Francesco Daghini


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