Bethesda has revealed a bit more details regarding the upcoming Fallout 4 game including the fact that there will be no level cap, allowing players to explore and continue the game even when the main story is finished.
While all previous Fallout games had a level cap, making users postpone the end of the game in order to explore it fully, the newest Fallout 4 will not feature it and all the experience earned from side quests and other activities will matter even when the main quest is finished.
In order to make the game interesting, Bethesda is currently revising the way enemy difficulty is scaled up as the player progress in the game.
In case you missed it earlier, Fallout 4 will launch on November 10th for PC, Xbox One and Playstation 4. "We call it rubberbanding; we'll have an area [where enemies scale from] level 5 to 10, and then this area will be level 30 and above," Fallout 4 game director Todd Howard told Game Informer at E3.
Source:
Polygon.com.