Unigine Valley 1.0 Tested - 25 GPU, CPU and Memory Scaling


Published by Christian Ney on 28.02.13
Page:
(1) 2 3 4 5 »

It hasn't been a long time that Unigine Corporation released a new version of their Heaven benchmark. One day after that, they showed a new benchmark: Unigine Valley 1.0. The developer team behind which has its roots in Siberia, found inspiration in their homeland, so they went and coded a huge and very detail rich landscape which looks similar to their home country. In this article we show you the test results of 25 different GPUs in Unigine's Valley 1.0 benchmark. We also show you CPU, memory and multi-GPU scaling. Basically, we benched the benchmark.



  Article in English   Artikel in Deutsch   Article en français   Articolo in italiano




Valley Benchmark is a new GPU stress-testing tool from the developers of the very popular and highly acclaimed Heaven Benchmark. The forest-covered valley surrounded by vast mountains amazes with its scale from a bird's-eye view and is extremely detailed down to every leaf and flower petal. This non-synthetic benchmark powered by the state-of-the art UNIGINE Engine showcases a comprehensive set of cutting-edge graphics technologies with a dynamic environment and fully interactive modes available to the end user.

Offering a rare chance to experience a breath of untapped, crystal clear air, Valley Benchmark allows you to encounter a morning high up in the mountains when the snow-capped peaks are just barely glittering in the rising sun. Be it flying over the vast green expanses or hiking along rocky slopes, this journey continues as long you wish. Unique in every corner, this open-space world provides a wonderfully relaxing experience under the tranquil music and sounds of nature.

"Living in Siberia, we wanted to show how beautiful the nature is here. It is full of contrasts, and flowers can grow through the deadfall right next to brutal mountains,” said Andrey Kushner, lead technical artist at UNIGINE Corp. “It was an interesting challenge to create this huge, yet detailed world. Moreover, our engine is so flexible that we could place all objects procedurally and recreate this valley with photorealistic graphics."

   
   


Key Features

  • Extreme hardware stability testing
  • Per-frame GPU temperature and clock monitoring
  • Support for DirectX 9, DirectX 11 and OpenGL 4.0
  • Multi-platform: Windows, Linux and Mac OS X
  • Advanced visual technologies: dynamic sky, volumetric clouds, sun shafts, DOF, ambient occlusion
  • 64 000 000 square meters of extremely detailed, seamless terrain
  • Procedural object placement of vegetation and rocks
  • The entire valley is free to be explored in interactive fly-by or hike-through modes
  • User-controlled dynamic weather
  • Support for multi-monitor configurations and different stereo 3D modes
  • Benchmarking presets


  • Editions

    Valley Benchmark comes in three editions: Basic (available for free), Advanced and Pro, each aimed to meet the needs of different users.



    Pro/Con

    Pro:
  • Free
  • 100 % GPU-bound, no CPU influence
  • Presets
  • DX11, DX9 & OpenGL
  • Native Stereo 3D support
  • Native Multi-monitor support
  • GPU temperature and clock monitoring
  • Shorter than Heaven (3:10 vs 4:20)


  • Con:
  • No online ranking/database
  • No temperature, clock and fps graphs



  • Page 1 - Introduction Page 4 - Extreme Preset
    Page 2 - Test Setup Page 5 - Extreme HD Preset
    Page 3 - Basic Preset



    Discuss this article in the forums




    Navigate through the articles
    Previous article Gewinne ein MSI GE70 Gaming Notebook mit i7-3630QM und GT650M OCZ Lineup 2013 Next article
    comments powered by Disqus

    Unigine Valley 1.0 Tested - 25 GPU, CPU and Memory Scaling - Articles - Reviews - ocaholic