Games
Crysis 800 x 600, low details
Crysis is still one of the games which has very high system requirements. Therefore developer Crytek implemented Direct3D-10-API, High-Dynamic-Range-Rendering, Parallax Occlusion Mapping, Soft Shadows, Motion Blur, Depth of Field as well as Soft Particles. We test Crysis by using DirectX9 to show CPU-sacaling especially which low resolutions. If we look at the high resolutions we are able to spot that the CPUs influence compared to the graphic card becomes much less
important.
Crysis DirectX10 (800 x 600 low
details) |
fps |
Percent |
ASUS P8Z77-I Deluxe |
179.14 |
107.71 % |
ASUS P8H77-I |
173.23 |
104.15 % |
Gigabyte Z77MX-D3H |
167.32 |
100.60 % |
Gigabyte Z77X-UD5H |
167.05 |
100.44 % |
Intel DZ77GA-70K |
166.32 |
100.00 % |
ASUS Maximus V Gene |
165.97 |
99.79 % |
Gigabyte Z77 G1.Sniper 3 |
165.66 |
99.60 % |
ASUS P8Z77-V |
165.00 |
99.21 % |
ASUS P8Z77-V Deluxe |
163.91 |
98.55 % |
ASUS Sabertooth Z77 |
162.97 |
97.99 % |
Biostar TZ77XE4 TOverclocker |
162.32 |
97.59 % |
ASUS P8H77-M LE/SI |
162.20 |
97.52 % |
ASRock Z77 Extreme6 |
160.72 |
96.63 % |
|
more is better |
Resident Evil 800 x 600, low details
Resident Evil uses nearly every modern rendering technology: HDR, Hemisphere Lighting, Soft Shadows, Soft Particles, Field- und Motion-Blur oder auch Alpha to Coverage and static Ambient Occlusion. Furthermore Resident Evil 5 has been optimized for multicore architectures and already comes DirectX11 ready. By using the DirectX9
benchmark we can again show CPU-scaling with low resolutions and the compared to the CPU overproportional influence of the graphics card at high resolutions.
Resident Evil DirectX10 (800 x 600 low
details) |
fps |
Percent |
Intel DZ77GA-70K |
221.4 |
100.00 % |
Gigabyte Z77 G1.Sniper 3 |
219.5 |
99.14 % |
ASUS P8Z77-V Deluxe |
218.7 |
98.78 % |
ASUS Sabertooth Z77 |
218.5 |
98.69 % |
ASUS P8Z77-V |
217.7 |
98.33 % |
ASRock Z77 Extreme6 |
215.7 |
97.43 % |
Biostar TZ77XE4 TOverclocker |
215.7 |
97.43 % |
Gigabyte Z77MX-D3H |
215.7 |
97.43 % |
Gigabyte Z77X-UD5H |
213.2 |
96.30 % |
ASUS P8H77-M LE/SI |
212.6 |
96.03 % |
ASUS P8Z77-I Deluxe |
211.9 |
95.71 % |
ASUS Maximus V Gene |
211.6 |
95.57 % |
ASUS P8H77-I |
207.2 |
93.59 % |
|
more is better |
Street Fighter 4 800 x 600, low details
Street Fighter 4 comes with an extra benchmark version which makes testing you system childrens play. At low resolutions the system requirements are pretty low and we can see CPU-scaling in the results. At high resolution the graphic card becomes more important and the CPUs clock speed has less influence on the fps.
Street Fighter 4 (800 x 600 low
details) |
fps |
Percent |
Gigabyte Z77X-UD5H |
832.85 |
106.43 % |
Biostar TZ77XE4 TOverclocker |
806.81 |
103.11 % |
Gigabyte Z77 G1.Sniper 3 |
803.92 |
102.74 % |
ASUS P8Z77-V Deluxe |
802.43 |
102.55 % |
ASUS P8Z77-V |
802.37 |
102.54 % |
ASUS P8Z77-I Deluxe |
801.05 |
102.37 % |
ASUS Maximus V Gene |
797.67 |
101.94 % |
ASUS Sabertooth Z77 |
795.52 |
101.66 % |
ASUS P8H77-M LE/SI |
789.76 |
100.93 % |
Gigabyte Z77MX-D3H |
783.26 |
100.10 % |
Intel DZ77GA-70K |
782.50 |
100.00 % |
ASRock Z77 Extreme6 |
780.76 |
99.78 % |
ASUS P8H77-I |
766.45 |
97.95 % |
|
more is better |
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