nVidia GeForce GTX260 mit 216 Shader

Published by Jean-Luc Hadey on 20.10.08
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 nVidia GeForce GTX260
216 Shader
nVidia GeForce GTX260nVidia GeForce GTX280Radeon HD 4870
ChipG200G200G200RV770 XT
576 MHz576 MHz602 MHz750 MHz
65 nm65 nm65 nm55 nm
ca. 1.4 Mia.ca. 1.4 Mia.ca. 1.4 Mia.ca. 956 Mio.
999 MHz999 MHz1107 MHz1800 MHz
Memory896 MByte GDDR3896 MByte GDDR31024 MByte GDDR3512 MByte GDDR5
Memory interface448 Bit448 Bit512 Bit256 Bit
111888 MB/s111888 MB/s141696 MB/s115200 MB/s
Shader units 216 (1D)192 (1D)240 (1D)160 (5D)
ROPs28283216
FLOPs805 GFLOPs715 GFLOPs933 GFLOPs1200 GFLOPs
1242 MHz1242 MHz1296 MHz750 MHz
TAUs72648040
TMUs72648040
Shader modelSM 4SM 4SM 4SM 4.1
Multi GPUSLISLISLICrossfireX
InterfacePCIePCIePCIePCIe


Immagine Ridimensionata


Immagine Ridimensionata


Immagine Ridimensionata






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