Version | 3.0 |
API | DirectX 11 |
Tessellation | Extreme |
Shaders | High |
Anisotropy | 16x |
Stereo 3D | Disabled |
Anti-aliasing | 8x |
Full Screen | Yes |
Resolution | 1920 x 1080 |
Version | 0.3.0 |
Map Set | Set 4 (2048 x 204 |
Tesselation | Insane (x64) |
Full Screen | Yes |
Resolution | 1920 x 1080 |
Anti-aliasing | 8x |
Tessellation | High |
Duration | 60000 (ms) |
Version | 1.10.0 |
Full Screen | Yes |
Resolution | 1920 x 1080 |
Anti-aliasing | 8x MSAA |
Texture Quality | Very High |
Shadow Quality | High |
Hardware Tesselation | Yes |
Advance Shadow Sampling | Yes |
Full Srceen Anti-Aliasing Samples | 4x |
Anisotropic Filtering | 16x |
SSAO | On |
Screen Resolution | 1920 x 1080 |
FullScreen | Yes |
Resolution | 1920 x 1080 |
V Sync | No |
Anti-Aliasing | 8x MSAA |
Stereoscopic 3D Status | No |
DirectX 11 Features | MVSS And HBAO |
DirectX 11 Tesselation | High |
Detail Level | Extreme |
Dynamic Shadow | Yes |
Motion Blur | Yes |
Distortion | Yes |
Lens Flares | Yes |
Light Shafts | Yes |
Reflections | Yes |
Ambient Occlusion | Yes |
Hardware Accelerated PhysX | Off |
Resolution | 1920 x 1080 |
FullScreen | On |
Vertical Sync | Off |
Field of view | 70 |
Motion Blur Amount | Max |
Graphics Quality | Ultra |
Resolution | 1920 x 1080 |
Aspect Ratio | Wide 16:9 |
Anti-Aliasing | 4x |
Screen Refresh Rate | 60 Hz |
Sync Every Frame | No |
Shadows | Yes |
Specular Map | Yes |
Depth Of Field | Yes |
Screen Space Ambient Occlusion | High Quality |
Soften Smoke Edges | Yes |
Bullet Impacts | Yes |
Image Quality | Ultra |
Quality | Ultra |
Resolution | 1920 x 1080 |
Anti-Aliasing | 4x |
Map | Central Park/Adrenaline |
Runs | 1 |
API | DirectX 11 |
Edge AA | Edge AA |
Hi-Res Textures | On |
Resolution | 1920 x 1080 |
Refresh Rate | 60 |
MultiSampling | 8x MSAA |
VSync | Off |
Aspect Ration | 16:9 |
Details | Ultra Preset |
Resolution | 1920 x 1080 |
Full Screen Mode | Yes |
Renderer | DirectX 11 |
Vertical Sync | no |
Graphics Detail | Very High |
Anti-Aliasing | 8x |
Anisotropic Filtering | 16x |
Screen Space Ambient Occlusion | Yes |
Diffusion Depth of Field | Yes |
High Quality Blur | Yes |
Resolution | 1920 x 1080 |
Aspect Ratio | Wide 16:9 |
Anti-Aliasing | 8x |
Anisotropic-Filtering | 16x |
Details | Ultra |
Vertical Sync | Disabled |
Preset | Ultra |
Renderer | Enhan. full dyn. lighting (DX11) |
Video Mode | 1920 x 1080 |
MSAA | 4x |
MSAA for A-tested objects | DX10.0 Style [Standard] |
SSAO Mode | HDAO |
SSAO Quality | High |
Use DX10.1 | No |
Enable Tesselation | Yes |
Contact Hardening Shadows | Yes |
Display Mode | Fullscreen |
Refresh Rate | Default |
Resolution | 1920 x 1080 |
Vertical Sync | No |
Texture Quality | Ultra |
Graphics Quality | Ultra |
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