Games
Crysis 800 x 600, low details
Crysis is still one of the games which has very high
system requirements. Therefore developer Crytek implemented Direct3D-10-API,
High-Dynamic-Range-Rendering, Parallax Occlusion Mapping, Soft Shadows, Motion
Blur, Depth of Field as well as Soft Particles. We test Crysis by using DirectX9
as well as DirectX10 to show CPU-sacaling especially which low resolutions. If
we look at the high resolutions we are able to spot that the CPUs influence
compared to the graphic card becomes much less important.
Crysis DirectX9 (800 x 600 low
details) |
|
|
DFI Lanparty DK790FXB DDR3-1066 |
123.21 fps |
103.31 % |
ASUS M4A78 HTPC/RC DDR2-667 |
121.48 fps |
101.86 % |
Asrock M3A790GXH/128M DDR3-1066 |
121.00 fps |
101.46 % |
Gigabyte GA-MA790FXT-UD5P DDR3-1066 |
119.26 fps |
100.00 % |
ASUS M4A78T-E DDR3-1066 |
116.84 fps |
97.97 % |
ASUS Crosshair IV Formula |
114.11 fps |
95.68 % |
|
mehr ist besser |
|
Resident Evil 800 x 600, low details
Resident Evil uses nearly every modern rendering technology: HDR,
Hemisphere Lighting, Soft Shadows, Soft Particles, Field- und Motion-Blur oder
auch Alpha to Coverage and static Ambient Occlusion. Furthermore Resident Evil 5
has been optimized for multicore architectures and already comes DirectX11
ready. By using the DirectX9 as well as the DirectX10 benchmark we can again
show you CPU-scaling with low resolutions and the compared to the CPU
overproportional influence of the graphics card at high resolutions.
Resident Evil DirectX9 (800 x 600
low details) |
|
|
ASUS Crosshair IV Formula |
108.0 fps |
108.87 % |
ASUS M4A78T-E DDR3-1066 |
99.6 fps |
100.40 % |
Gigabyte GA-MA790FXT-UD5P DDR3-1066 |
99.2 fps |
100.00 % |
DFI Lanparty DK790FXB DDR3-1066 |
98.5 fps |
99.29 % |
Asrock M3A790GXH/128M DDR3-1066 |
96.8 fps |
97.58 % |
ASUS M4A78 HTPC/RC DDR2-667 |
95.2 fps |
95.97 % |
|
mehr ist besser |
|
Street Fighter 4 800 x 600, low details
Street Fighter 4 comes
with an extra benchmark version which makes testing you system childrens play.
At low resolutions the system requirements are pretty low and we can see
CPU-scaling in the results. At high resolution the graphic card becomes more
important and the CPUs clock speed has less influence on the fps.
Street Fighter 4 (800 x 600 low
details) |
|
|
ASUS Crosshair IV Formula |
510.24 fps |
102.16 % |
Gigabyte GA-MA790FXT-UD5P DDR3-1066 |
499.43 fps |
100.00 % |
ASUS M4A78T-E DDR3-1066 |
481.69 fps |
96.45 % |
DFI Lanparty DK790FXB DDR3-1066 |
479.38 fps |
95.99 % |
Asrock M3A790GXH/128M DDR3-1066 |
471.23 fps |
94.35 % |
ASUS M4A78 HTPC/RC DDR2-667 |
467.17 fps |
93.54 % |
|
mehr ist besser |
|
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