Mainboards |
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CPUs |
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Speicher |
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Grafikkarten |
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Festplatte |
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Netzteil |
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High | Medium | Low | |
Benchmarking | yes | yes | yes |
Fullscreen | yes | yes | yes |
Resolution | 1920 x 1080 | 1680 x 1050 | 1280 x 1024 |
MSAA | 8x | 4x | none |
Time based (ms) | 60'000 | 60'000 | 60'000 |
High | Medium | Low | |
DirectX Version | 10 | 10 | 10 |
Resolution | 1920 x 1080 | 1680 x 1050 | 1280 x 1024 |
Image Quality | High | Medium | Low |
Antialiasing | 8x | 4x | none |
Anisotropic Texture Filtering | 16x | 8x | none |
High | Medium | Low | |
Resolution | 1920 x 1080 | 1680 x 1050 | 1280 x 1024 |
Fullscree | yes | yes | yes |
Texture Quality | High | Medium | Low |
Shader Quality | high | Medium | Low |
More Dynamic Ligh Sources | yes | no | no |
Ship Colour Variations | yes | no | no |
Automatic Quality Control | yes | yes | yes |
Antialiasing | 8x | 4x | none |
Anisotropic Texture Filtering | 16x | 8x | none |
Glow enabled | yes | no | no |
High | Medium | Low | |
FPS-Anzeige | Aus | Aus | Aus |
Antialiasing | 8x | 4x | none |
Vollbild | Aus | Aus | Aus |
Bildschirmauflösung | 1920 x 1080 | 1680 x 1050 | 1280 x 1024 |
Bildwiederholfrequenz | 60 | 60 | 60 |
Bildschirm-Vsync | Aus | Aus | Aus |
Bildwiederholrate | viariabel | variabel | variabel |
Seitenkorrektur | Auto | Auto | Auto |
Helligkeit | Standard | Standard | Standard |
Parallel Rendering | An | An | An |
Textur Filtering | 16x | 8x | Aus |
Modellqualität | Hoch | Mittel | Niedrig |
Hintergrundqualität | Hoch | Hoch | Hoch |
Soft Shadow | Maximum | Niedrig | Niedrig |
Self Shadow | Hoch | Niedrig | Aus |
Motion Blur | Hoch | Niedrig | Aus |
Particle Rendering | Hoch | Mittel | Niedrig |
Besondere Effekte | Aus | Aus | Aus |
High | Medium | Low | |
Resolution | 1920 x 1080 | 1680 x 1050 | 1280 x 1024 |
Graphic Detail | very high | medium | low |
Antialiasing | 8x | 4x | none |
Anisotropic Texture Filtering | 16x | 8x | none |
High | Medium | Low | |
Resolution | 1920 x 1080 | 1680 x 1050 | 1280 x 1024 |
Anzeigen-Modus | Vollbild | Vollbild | Vollbild |
Vertikalfrequenz | 60 Hz | 60 Hz | 60 Hz |
Vertikal Sync | Nein | Nein | Nein |
Bildwiederholrate | Variabel | Variabel | Variabel |
Antialiasing | 8x | 4x | none |
Anisotropic Texture Filtering | 16x | 8x | none |
Motion Blur | Ja | Ja | Nein |
Schatten Details | Hoch | Mittel | Niedrig |
Textur Details | Hoch | Mittel | Niedrig |
Gesamtqualität | Hoch | Mittel | Niedrig |
High | Medium | Low | |
Resolution | 1920 x 1080 | 1680 x 1050 | 1280 x 1024 |
Quality Settings | very high | medium | low |
Antialiasing | 16xQ | 8x | no AA |
Demo Loops | 3 | 3 | 3 |
Time of day | 9 | 9 | 9 |
Timedemo | benchmark_gpu | benchmark_gpu | benchmark_gpu |
64 bit | yes | yes | yes |
DX10 | yes | yes | yes |
High | Medium | Low | |
Resolution | 1920 x 1080 | 1680 x 1050 | 1280 x 1024 |
Fullscreen | yes | yes | yes |
Details | High | Balanced | Low |
Shadowmap size | 2048x2048 | 2048x2048 | 2048x2048 |
Shadows quality | High | Low | Low |
Antialiasing | 4x SSAA | 2x MSAA | none |
Audio | disabled | disabled | disabled |
High | Medium | Low | |
Resolution | 1920 x 1080 | 1680 x 1050 | 1280 x 1024 |
Antialiasing | 8x | 4x | none |
Direct3D | 10 | 10 | 10 |
Fire | very high | high | low |
Physics | very high | high | low |
Real Trees | very high | high | low |
Overall Quality | custom | high | custom |
Vegetation | very high | high | high |
Shading | ultra high | high | high |
Terrain | ultra high | high | high |
Geometry | ultra high | high | high |
Post FX | high | high | high |
Texture | ultra high | high | high |
Ambient | high | high | high |
HDR | yes | yes | yes |
Shadow | ultra high | high | high |
Bloom | yes | yes | yes |
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