ASUS ATI Radeon EAH5850 G 2 DIS

Published by Marc Voser on 25.01.10
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Resident Evil 5

Resident Evil uses nearly every modern rendering technology: HDR, Hemisphere Lighting, Soft Shadows, Soft Particles, Field- und Motion-Blur oder auch Alpha to Coverage and static Ambient Occlusion. Furthermore Resident Evil 5 has been optimized for multicore architectures and already comes DirectX11 ready. By using the DirectX9 as well as the DirectX10 benchmark we can again show you CPU-scaling with low resolutions and the compared to the CPU overproportional influence of the graphics card at high resolutions.
 
Resident Evil 5, 1920 x 1080, high details, 8xAA 16xAF   Percent
ASUS EAH5970 119.50 fps 124.73%
ASUS EAH5870 97.20 fps 101.46%
ASUS EAH5850 95.80 fps 100.00%
  more is better


Resident Evil 5, 1650 x 1080, medium details, 4xAA 8xAF   Percent
ASUS EAH5970 138.60 fps 100.72%
ASUS EAH5870 137.80 fps 100.14%
ASUS EAH5850 137.60 fps 100.00%
  more is better


Resident Evil 5, 1280 x 1024, low details, no AA/AF   Percent
ASUS EAH5970 150.30 fps 99.73%
ASUS EAH5870 151.00 fps 100.19%
ASUS EAH5850 150.70 fps 100.00%
  more is better


Resized Image

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



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