ASUS GeForce GTX 960 STRIX Review

Publié par Marc Büchel le 20.01.15
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Call of Duty: Advanced Warfare



High Preset, 1920x1080 (1080p) Average FPS %
ASUS GeForce GTX 980 Matrix Platinum 85.21 147.22 %
Gigabyte G1 Gaming GeForce GTX 980 85.00 146.86 %
ASUS GeForce GTX 980 Poseidon Platinum 84.33 145.70 %
MSI GTX 980 Gaming 4G 83.87 144.90 %
ASUS Strix OC Edition GeForce GTX 980 82.17 141.97 %
nVidia GeForce GTX 980 80.99 139.93 %
nVidia GeForce GTX 780 Ti 71.79 124.03 %
ASUS Radeon R9 290X Matrix Platinum 67.70 116.79 %
AMD Radeon R9 290X 65.87 113.80 %
nVidia GeForce GTX 970 65.24 112.72 %
ASUS Radeon R9 290 DirectCU II OC 62.01 107.14 %
nVidia GeForce GTX TITAN 61.26 105.84 %
AMD Radeon R9 290 60.57 104.65 %
nVidia GeForce GTX 780 57.88 100 %
AMD Radeon R9 280X 55.94 96.65 %
ASUS Strix OC Edition GeForce GTX 960 46.03 79.53 %
PowerColor Radeon R9 285 TurboDuo 29.00 50.10 %
nVidia GeForce GTX 680 28.71 49.60 %
Le plus haut est meilleur


High Preset, 2560x1440 (1440p) Average FPS %
ASUS GeForce GTX 980 Matrix Platinum 50.19 142.75 %
Gigabyte G1 Gaming GeForce GTX 980 50.11 142.52 %
ASUS GeForce GTX 980 Poseidon Platinum 49.87 141.84 %
MSI GTX 980 Gaming 4G 49.31 140.24 %
ASUS Strix OC Edition GeForce GTX 980 48.06 136.69 %
nVidia GeForce GTX 980 47.12 134.02 %
nVidia GeForce GTX 970 41.75 118.74 %
nVidia GeForce GTX 780 Ti 40.74 115.87 %
ASUS Radeon R9 290X Matrix Platinum 40.28 114.56 %
AMD Radeon R9 290X 38.97 110.84 %
nVidia GeForce GTX TITAN 36.92 105.01 %
ASUS Radeon R9 290 DirectCU II OC 35.90 102.10 %
AMD Radeon R9 290 35.40 100.68 %
nVidia GeForce GTX 780 35.16 100.00 %
AMD Radeon R9 280X 34.19 97.24 %
ASUS Strix OC Edition GeForce GTX 960 24.63 70.05 %
PowerColor Radeon R9 285 TurboDuo 21.24 60.41 %
nVidia GeForce GTX 680 20.21 57.48 %
Le plus haut est meilleur


High Preset, 3840x2160 (2160p) Average FPS %
ASUS GeForce GTX 980 Matrix Platinum 24.56 204.33 %
Gigabyte G1 Gaming GeForce GTX 980 24.02 199.83 %
ASUS GeForce GTX 980 Poseidon Platinum 23.54 195.84 %
MSI GTX 980 Gaming 4G 22.14 184.19 %
ASUS Strix OC Edition GeForce GTX 980 21.00 174.71 %
nVidia GeForce GTX 980 20.07 166.97 %
nVidia GeForce GTX 970 18.32 152.41 %
ASUS Radeon R9 290X Matrix Platinum 17.88 148.75 %
AMD Radeon R9 290X 17.65 146.84 %
nVidia GeForce GTX 780 Ti 16.15 134.36 %
ASUS Radeon R9 290 DirectCU II OC 15.47 128.70 %
AMD Radeon R9 290 15.28 127.12 %
nVidia GeForce GTX TITAN 17.58 146.26 %
nVidia GeForce GTX 780 12.02 100.00 %
AMD Radeon R9 280X 11.22 127.50 %
PowerColor Radeon R9 285 TurboDuo 3.88 44.09 %
ASUS Strix OC Edition GeForce GTX 960 2.00 22.73 %
nVidia GeForce GTX 680 2.00 22.73 %
Le plus haut est meilleur


Call of Duty: Advanced Wirefare Settings

1080p 1440p 2160p
  • Vsync: No
  • Render Resolution: Native
  • Texture Quality: manual
  • Texture Resolution: Extra
  • Normal Map Resolution: Extra
  • Specular Map Resolution: Extra
  • Anisotropic Filtering: High
  • Shadows: On
  • >Shadow Map Resolutiopn: High
  • Cache Sun Shadow Maps: On
  • Cache Spot Shadow Maps: On
  • Depth of Field: High Quality
  • Motion Blur: High Quality
  • Screen Space Ambient Occlusion: Normal
  • Medium Distance Ambient Occlusion: On
  • Sub Surface Scattering: On
  • Depth PrepaSS: oN
  • Post Process Anti-Aliasing: Filmic SMAA T2x
  • Super Sampling: 4x
  • Shader Preload: On
  • Shader Preload During Cinematics: On
  • Bullet Impacts: On
  • Dynamic Light Limit: 8
  • Vsync: No
  • Render Resolution: Native
  • Texture Quality: manual
  • Texture Resolution: Extra
  • Normal Map Resolution: Extra
  • Specular Map Resolution: Extra
  • Anisotropic Filtering: High
  • Shadows: On
  • >Shadow Map Resolutiopn: High
  • Cache Sun Shadow Maps: On
  • Cache Spot Shadow Maps: On
  • Depth of Field: High Quality
  • Motion Blur: High Quality
  • Screen Space Ambient Occlusion: Normal
  • Medium Distance Ambient Occlusion: On
  • Sub Surface Scattering: On
  • Depth PrepaSS: oN
  • Post Process Anti-Aliasing: Filmic SMAA T2x
  • Super Sampling: 4x
  • Shader Preload: On
  • Shader Preload During Cinematics: On
  • Bullet Impacts: On
  • Dynamic Light Limit: 8
  • Vsync: No
  • Render Resolution: Native
  • Texture Quality: manual
  • Texture Resolution: Extra
  • Normal Map Resolution: Extra
  • Specular Map Resolution: Extra
  • Anisotropic Filtering: High
  • Shadows: On
  • >Shadow Map Resolutiopn: High
  • Cache Sun Shadow Maps: On
  • Cache Spot Shadow Maps: On
  • Depth of Field: High Quality
  • Motion Blur: High Quality
  • Screen Space Ambient Occlusion: Normal
  • Medium Distance Ambient Occlusion: On
  • Sub Surface Scattering: On
  • Depth PrepaSS: oN
  • Post Process Anti-Aliasing: Filmic SMAA T2x
  • Super Sampling: 4x
  • Shader Preload: On
  • Shader Preload During Cinematics: On
  • Bullet Impacts: On
  • Dynamic Light Limit: 8


Page 1 - Présentation / Spécifications Page 13 - Call of Duty: Advanced Warfare
Page 2 - La carte Page 14 - Thief
Page 3 - Galerie Photo / Bundle Page 15 - GRID Autosport
Page 4 - Test Setup Page 16 - Sleeping Dogs
Page 5 - 3DMark Fire Strike Page 17 - Metro Last Light
Page 6 - Unigine Heaven 4.0 Page 18 - Assassin’s Creed Unity
Page 7 - Borderlands - The Pre-Sequel Page 19 - Far Cry 4
Page 8 - BattleField 4 Page 20 - Consommation
Page 9 - Watch Dogs Page 21 - Températures / Niveaux de bruit
Page 10 - Tomb Raider Page 22 - Performance/Prix & Performance/Watt
Page 11 - Sniper Elite 3 Page 23 - Prix
Page 12 - Crysis 3 Page 24 - Conclusion




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