Review: Gigabyte GA-7PESH1 powered by 2x Xeon E5 2690 under real World workloads

Published by Christian Ney on 11.05.12
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MediaCreation

The Media Creation scenario models using digital photos and digital video to create, preview, and render a video advertisement for a fictional business.

SYSmark 2012 measures system performance by measuring the response time of tasks on a PC using real applications and simulated user input. In the SYSmark 2012 scoring methodology, task response times are used to generate a performance rating that reflects the user experience. The faster a PC responds to the application workloads in SYSmark 2012, the higher its SYSmark 2012 performance ratings will be.

Create a panoramic image using an image editing application, combine a set of photos into one high dynamic range (HDR) image, and adjust and prepare both images for print. Preview and encode a complex video project using a video compositing application. Here, OpenGL is used for all video previews and a software render is used for maximum video quality upon final output as recommended by software vendor documentation. Transcode the video to a format suitable for web publishing using a video editing application.





3DModeling

The 3D Modeling scenario focuses on creating, rendering, and previewing 3D objects and/or environments suitable for use in still imagery. The creation of 3D architectural models/landscapes and rendering of 2D images and video of models are also included.

SYSmark 2012 measures system performance by measuring the response time of tasks on a PC using real applications and simulated user input. In the SYSmark 2012 scoring methodology, task response times are used to generate a performance rating that reflects the user experience. The faster a PC responds to the application workloads in SYSmark 2012, the higher its SYSmark 2012 performance ratings will be.

Create components for a 3D scene, including a panoramic image and texture images, using an image editing application. Create and render views of an architectural model using realistic materials in an architectural modeling application. Add visual features to an existing architectural model, and render "sketch" style views using an architectural modeling application. Create a 3D scene, rendering views and a fly-through animation of the scene's progression through development, using a 3D modeling application.





Page 1 - Introduction Page 9 - Synthetic - Memory & Cache Bandwidth/Latency
Page 2 - Specifications / Delivery Page 10 - Synthetic - Cryptography & Arithmetic
Page 3 - Layout Page 11 - Synthetic - Multi-Media & Mutli-Core Efficiency
Page 4 - Connectors and I/O Page 12 - Real World - Office Productivity & Data Analysis
Page 5 - BIOS Page 13 - Real World - System Management
Page 6 - Test setup Page 14 - Real World - Media Creation & 3D Modeling
Page 7 - Synthetic - WPrime1024 & UCBench 2011 Page 15 - Conclusion
Page 8 - Synthetic - CineBench  


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