Home >>
Web Links >>
Graphic cards
(2406)
Graphic cards
Asus Ares im Test: Ein göttlicher Name, zwei vollwertige Cypress-GPUs und drei Stromanschlüsse: Die Asus Ares ist ein wahres 3D-Monster. PC Games Hardware testet den 1.200 Euro teuren Gott unter den Grafikkarten.
Graphic cards
Multi-monitor gaming was thought to be reserved for those who can afford massive setups, fortunately ATI has released a sub $100 card that can dish out multi-monitor gaming for all of you that want in on the action but don't want to spend the big bucks to do it.
Graphic cards
The RADEON HD 5670 from AMD represents a very nice addition to the 5xxx series, features DirectX11 support and does not need an extra power connector to function. The card was aimed from the beginning against the GT 240 from Nvidia, let us find out if it stands a chance
Graphic cards
The idea of running multiple monitors for gaming has been a fantasy for games since gaming first came out. In the PC gaming world it has taken a long time to realize the full potential of the GPU and the limitation put on them from a single monitor setup. The amount of pixel pushing power in today's GPU has been screaming for a multi-display setup.
Graphic cards
For this review I will be looking at a product that comes from PowerColor and the product of theirs I will be looking at is the PCS++ Radeon HD5770. Having recently looked at the PowerColor PCS+ HD5550 here at XtremeCompting I am expecting something good from this review.
Graphic cards
The NVIDIA GTX 460 is quickly establishing itself as the graphics card to beat in its price segment. The reconfigured Fermi architecture gives the card a real edge in gaming performance. With 1/3 fewer transistors to feed, it uses less power, runs cooler, and overclocks extremely well on air. With that kind of capability baked into the design, it didn't take long for NVIDIA's partners to start releasing overclocked editions. EVGA is one of the top AIC vendors for NVIDIA products, with a well established and loyal customer base. Their latest GTX460 video card is an SC (Superclocked) model that takes the reference design and pumps it up to 763 MHz. Benchmark Reviews takes a comprehensive look inside the EVGA GeForce GTX460 SC 01G-P3-1372-TR and then runs it through a full test suite. Read on if you want to see how this EVGA Superclocked edition performs and then watch as we push it even further with EVGA Precision and OC Scanner software.
Graphic cards
Jump forward to the GTX 460 and overclocking became a huge part of the model. Every model we've tested to date has been overclocked out of the box, and most by a fairly good margin. Getting down and dirty with MSI Afterburner, you really had the chance to achieve even more speed thanks to the voltage increase ability and recently the GTX 460 HAWK from MSI offered us just some insane clocks, tipping almost 1GHz on the core.
Graphic cards
I'm sure that I'm not the only person who has been waiting for a card like this to come. The GTX 480, a lot like the GTX 470, wasn't plagued with poor performance when it came to pumping out the FPS, but it didn't do well when we looked at the noise of the card and the temperature it was running at.
Graphic cards
Last month NVIDIA launched their new midrange video card: the GeForce GTS 250. Benchmark Reviews covered the launch with two articles focusing on single-card performance and SLI performance at reference clock speeds. In this review, we turn our attention to partner products. Specially, we take a look at an overclocked GTS 450 offered by ASUS. With a 925MHz core clock speed and DDR5 running at 4000MHz, the ENGTS450 DirectCU TOP ships out well above the reference clocks speeds we benchmarked at during the launch and represents ASUS' highest out-the-door overclock. In this review, we'll put it to the test against a similar clocked offering from EVGA, AMD's HD5770, and one of the previous generation's top cards: the HD4870.
Graphic cards
Die neueste Gerüchtelage zu nVidias GF110-Chip spricht nunmehr von 512 Shader-Einheiten und 128 Textureneinheiten an einem 512 Bit DDR Speicherinterface. Diese Angaben verwundern etwas (nur geringfügig mehr Rechenleistung, dafür viel mehr Texturierleistung und Speicherbandbreite), allerdings stammen diese Informationen aus einer verläßlichen Quelle, welche auch schon die Größe des Barts-Chips (960 Shader-Einheiten) und die Größe des GF104-Chips (8 Shader-Cluster) jeweils richtig vorhergesagt hat.
execution time : 0.061 sec