Last Update 10/12/2010 7:08
Description
Being able to test the difference that Shaders make isn’t something that we normally test or get the chance to test very often. The launch of the GTX 480, though, was full of so much drama in relation to yields and its performance. The biggest change that seemed to happen right in front of our eyes was a shift from the 512 Shaders we thought the card would ship with, to 480 Shaders. Sure, we knew it was going to cause a performance hit, but how much of a performance hit? - The decreased amount of Shaders was only one of the issues with the GTX 480, though, with other issues being heat, noise and power draw.
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