AMD Catalyst 12.11 Beta 8 - HD 7970 Gaming Performance
Category : ATI/AMD
Published by Christian Ney on 29.11.12
Once more AMD has released a new driver update. This time they say they have taken care of the issue we discovered, which is related to power consumption under idle conditions. Of course we have been checking if they succeeded in getting rid of these problems and we were also checking if there are any performance differences or maybe even glitches or big improvements.
Introduction
Find all the benchmarks/games results on the following pages.
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Test Setup
Hardware
Mainboard |
- ASUS P8P67 Pro (BIOS 2303)
|
CPUs |
- Intel Core i7-2600K @ 3.4 GHz (Turbo Off / HT On)
|
Memory |
- G.Skill RipjawsZ Dual Channel 4x4GB CL9-9-9-24-DDR3-1600 MHz
|
Graphic Cards (Driver) |
- XFX Radeon HD 7970 (XFX Double Dissipation)
|
Drivers |
- Catalyst 11.12 (8.921.0.0) (02/12/2011) (First Retail Drivers) (Found in the HD 7970
Retail Box)
- Catalyst 11.12 RC11 (8.921.2) (19/12/2011) (Found
in the HD 7970 Retail Box)
- Catalyst 11.12 WHQL (8.921.5) (29/12/2011)
- Catalyst 12.2 (8.950.0) (14/02/2012)
- Catalyst 12.3 WHQL (8.951.0) (08/03/2012)
- Catalyst 12.4 WHQL (8.961.0) (05/04/2012)
- Catalyst 12.6 (8.980.0) (Unofficial Beta 04/06/2012)
- Catalyst 12.x (9.000.0) (Unofficial Beta 12/06/2012)
- Catalyst 12.7 (8.981.2) (Unofficial Beta 12/06/2012)
- Catalyst 12.6 WHQL (8.980.0) (11/06/2012)
- Catalyst 12.7 (8.981.2.1) (Beta 25/06/2012)
- Catalyst 12.8 WHQL (8.982.0.0) (27/07/2012)
- Catalyst 12.9 Beta (9.1.0.0) (13/09/2012)
- Catalyst 12.10 WHQL (9.002.0) (28/09/2012)
- Catalyst 12.11 Beta 4 (9.01. (22/10/2012)
- Catalyst 12.11 Beta 8 (9.01. (15/11/2012)
|
HDD |
- Samsung SSD 830 Series 128 GB
|
PSU
|
- Seasonic Platinum SS-1000XP / 1000 Watts
|
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Benchmarks and Games
Settings
Futuremark
- 3DMark 11
(1.0.3)
- GPU Test - Performance Preset
- 3DMark Vantage (1.1.0)
- GPU Test - Performance Preset
Unigine Heaven DX11 Benchmark
Version |
3.0 |
API |
DirectX 11 |
Tessellation |
Extreme |
Shaders |
High |
Anisotropy |
16x |
Stereo
3D |
Disabled |
Anti-aliasing |
8x |
Full
Screen |
Yes |
Resolution |
1920 x 1080 |
Geeks3D TessMark
Version |
0.3.0 |
Map Set |
Set 4 (2048 x 204 |
Tesselation |
Insane (x64) |
Full
Screen |
Yes |
Resolution |
1920 x 1080 |
Anti-aliasing |
8x |
Tessellation |
High |
Duration |
60000 (ms) |
Geeks3D FurMark (Burn-in test)
|
|
Version |
1.10.0 |
Full
Screen |
Yes |
Resolution |
1920 x 1080 |
Anti-aliasing |
8x MSAA |
Alien vs Predator DX11 Benchmark
|
|
Texture Quality |
Very High |
Shadow Quality |
High |
Hardware Tesselation |
Yes |
Advance Shadow Sampling |
Yes |
Full Srceen Anti-Aliasing Samples |
4x |
Anisotropic Filtering |
16x |
SSAO |
On |
Screen Resolution |
1920 x 1080 |
Batman: Arkham City Integrated Benchmark
|
|
FullScreen |
Yes |
Resolution |
1920 x 1080 |
V Sync |
No |
Anti-Aliasing |
8x MSAA |
Stereoscopic 3D Status |
No |
DirectX 11 Features |
MVSS And HBAO |
DirectX 11 Tesselation |
High |
Detail Level |
Extreme |
Dynamic Shadow |
Yes |
Motion Blur |
Yes |
Distortion |
Yes |
Lens Flares |
Yes |
Light Shafts |
Yes |
Reflections |
Yes |
Ambient Occlusion |
Yes |
Hardware Accelerated PhysX |
Off |
Call Of Duty Modern Warfare 3 (5 Minutes GamePlay)
|
|
Resolution |
1920 x 1080 |
FullScreen |
On |
Vertical Sync |
Off |
Field of view |
70 |
Motion Blur Amount |
Max |
Graphics Quality |
Ultra |
BattleField 3 (5 Minutes GamePlay)
|
|
Resolution |
1920 x 1080 |
Aspect Ratio |
Wide 16:9 |
Anti-Aliasing |
4x |
Screen Refresh Rate |
60 Hz |
Sync Every Frame |
No |
Shadows |
Yes |
Specular Map |
Yes |
Depth Of Field |
Yes |
Screen Space Ambient Occlusion |
High Quality |
Soften Smoke Edges |
Yes |
Bullet Impacts |
Yes |
Image Quality |
Ultra |
Crysis 2 DX11 + HiRes Texture Pack Benchmark
|
|
Quality |
Ultra |
Resolution |
1920 x 1080 |
Anti-Aliasing |
4x |
Map |
Central Park/Adrenaline |
Runs |
1 |
API |
DirectX 11 |
Edge AA |
Edge AA |
Hi-Res Textures |
On |
DIRT 2 Integrated Benchmark
|
|
Resolution |
1920 x 1080 |
Refresh Rate |
60 |
MultiSampling |
8x MSAA |
VSync |
Off |
Aspect Ration |
16:9 |
Details |
Ultra Preset |
Dragon Age II (5 Minutes GamePlay)
|
|
Resolution |
1920 x 1080 |
Full Screen Mode |
Yes |
Renderer |
DirectX 11 |
Vertical Sync |
no |
Graphics Detail |
Very High |
Anti-Aliasing |
8x |
Anisotropic Filtering |
16x |
Screen Space Ambient Occlusion |
Yes |
Diffusion Depth of Field |
Yes |
High Quality Blur |
Yes |
The Elder Scrolls V: Skyrim (5 Minutes GamePlay)
|
|
Resolution |
1920 x 1080 |
Aspect Ratio |
Wide 16:9 |
Anti-Aliasing |
8x |
Anisotropic-Filtering |
16x |
Details |
Ultra |
Vertical Sync |
Disabled |
S.T.A.L.K.E.R. Call of Pripyat Benchmark
|
|
Preset |
Ultra |
Renderer |
Enhan. full dyn. lighting (DX11) |
Video Mode |
1920 x 1080 |
MSAA |
4x |
MSAA for A-tested objects |
DX10.0 Style [Standard] |
SSAO Mode |
HDAO |
SSAO Quality |
High |
Use DX10.1 |
No |
Enable Tesselation |
Yes |
Contact Hardening Shadows |
Yes |
StarCraft II (5 Minutes GamePlay)
|
|
Display Mode |
Fullscreen |
Refresh Rate |
Default |
Resolution |
1920 x 1080 |
Vertical Sync |
No |
Texture Quality |
Ultra |
Graphics Quality |
Ultra |
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3DMark 11
3DMark Vantage
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Unigine Heaven
TessMark
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Alien vs Predator
Batman: Arkham City
DIRT 2
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Call of Duty Modern Warfare 3
BattleField 3
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Crysis 2
Dragon Age 2
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S.T.A.L.K.E.R. Call of Pripyat
The Elder Scrolls V: Skyrim
StarCarft 2
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Power Consumption
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Benchmark Summary
Synthetic Benchmarks
Games
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Performance Index
Higher is better
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Conclusion
With the Catalyst 12.11 Beta 8 we have added another driver to our
graphic where we list the performance and power consumption of all the latest
AMD drivers. Basically the Catalyst 12.11 Beta 8 is fighting with the Catalyst
12.11 Beta 4 for the performance crown and furthermore AMD has solved the issue
regarding idle power consumption.
A closer look at the benchmark results shows, that performance wise there are
almost no changes at all. In one benchmark the 12.11 Beta 8 is one percent ahead
and in the other the 12.11 Beta 4 is one percent faster. In the end that is what
we can also see from our performance rating. Overall AMD's latest 12.11 Beta 8
driver is a tiny bit more than 0.5 percent slower than their Beta 4 driver. If
you start searching bigger differences, then you will find them with Battlefield
III, Skyrim and StarCraft II. In case of Battlefield III the Beta 8 driver is
about 3 percent faster than Beta 4, for Skyrim the Beta 4 driver is almost 8
percent faster than Beta 8 and under StarCraft II Beta 8 is a bit more than 3
percent behind Beta 4.
So really, the performance differences are no big deal, but these new drivers
aren't really about performance. In fact there was a bug related to the
C-states, which was almost doubling the power consumption of our testsystem when
it was in idle. The problem was that the GPU didn't go in it's lowest P-state,
meaning that the clock speed remained on a much higher frequency than usual.
With their latest Beta 8 driver AMD took care of this issue and power
consumption is back to normal at 65 Watts.
Author: Christian Ney c.ney@ocaholic.ch
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