Intel Core i7-5820K SLI Gaming Performance Scaling
Category : 2015
Published by Hiwa Pouri on 23.01.15
In our SLI gaming performance scaling articles we're going to investigate SLI scaling factors. Today we're combining an Intel Core i7-5820K processor with two GTX 980 graphics cards from ASUS. Apparently we want to find out how big the performance benefit is when we add a second GTX 980 to our test system. Apart from that we're investigating the results at 1080p, 1440p as well as 2160p (UHD).



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Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Test Setup

Motherboard
  • ASUS Rampe V Extreme
CPU
  • Intel Core i7-5820K - Stock
Memory
  • G.Skill Ripjaws4 DDR4-3000 CL15-15-15-35 Auto
Graphics Cards
  • ASUS Strix OC Edition GeForce GTX 980
  • ASUS Strix OC Edition GeForce GTX 980 SLI
Drivers
  • Windows 7 x64
  • NVIDIA ForceWare 347.09
Games
Games and OS
  • Windows 7 x64
  • All games were up to date on the
System Drive
PSU
  • Seasonic Platinum SS-1000XP / 1000 Watts


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

3DMark - Fire Strike



High Preset, 1920x1080 (1080p) Score %
ASUS Strix OC Edition GeForce GTX 980 14'231 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 25'584 151.70 %
  More is better


High Preset, 2560x1440 (1440p) Score %
ASUS Strix OC Edition GeForce GTX 980 6'314 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 10'214 161.77 %
  More is better


High Preset, 3840x2160 (2160p) Score %
ASUS Strix OC Edition GeForce GTX 980 3'309 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 5'710 172.56 %
  More is better


Unigine Heaven Settings

1080p 1440p 2160p
  • Preset: Custom
  • Quality: Ultra
  • Tesselation: Extreme
  • Stereo 3D: Disabled
  • Multi Monitor: Disabled
  • Anti Aliasing: 8x
  • Full Screen: On
  • Resolution: Custom
  • Preset: Custom
  • Quality: Ultra
  • Tesselation: Extreme
  • Stereo 3D: Disabled
  • Multi Monitor: Disabled
  • Anti Aliasing: 8x
  • Full Screen: On
  • Resolution: Custom
  • Preset: Custom
  • Quality: Ultra
  • Tesselation: Extreme
  • Stereo 3D: Disabled
  • Multi Monitor: Disabled
  • Anti Aliasing: 8x
  • Full Screen: On
  • Resolution: Custom


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Unigine Heaven 4.0 Extreme Preset



High Preset, 1920x1080 (1080p) Score %
ASUS Strix OC Edition GeForce GTX 980 1'761 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 3'203 181.89 %
  More is better


High Preset, 2560x1440 (1440p) Score %
ASUS Strix OC Edition GeForce GTX 980 1054 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 1982 188.05 %
  More is better


High Preset, 3840x2160 (2160p) Score %
ASUS Strix OC Edition GeForce GTX 980 453 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 838 184.99 %
  More is better


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Bordlands -  The Pre-Sequel



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 246.66 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 290.47 117.76 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 152.80 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 250.10 163.68 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 72.17 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 133.20 184.56 %
More is better


Borderlands The Pre-Sequel Settings

1080p 1440p 2160p
  • VSNYC: Off
  • Framerate: Unlimited
  • Anisotropic Filtering: 16x
  • Bullet Decals: High
  • Foliage Distance: Far
  • Texture Quality: High
  • Game Detail: High
  • Ambient Occlusion: On
  • Depth Of Field: On
  • FXAA: on
  • View Distance: Ultra High
  • Physx Effects: Low
  • Texture Fade: On
  • Colorblind: Off
  • VSNYC: Off
  • Framerate: Unlimited
  • Anisotropic Filtering: 16x
  • Bullet Decals: High
  • Foliage Distance: Far
  • Texture Quality: High
  • Game Detail: High
  • Ambient Occlusion: On
  • Depth Of Field: On
  • FXAA: on
  • View Distance: Ultra High
  • Physx Effects: Low
  • Texture Fade: On
  • Colorblind: Off
  • VSNYC: Off
  • Framerate: Unlimited
  • Anisotropic Filtering: 16x
  • Bullet Decals: High
  • Foliage Distance: Far
  • Texture Quality: High
  • Game Detail: High
  • Ambient Occlusion: On
  • Depth Of Field: On
  • FXAA: on
  • View Distance: Ultra High
  • Physx Effects: Low
  • Texture Fade: On
  • Colorblind: Off


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

BattleField 4



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 90.31 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 155.4 172.07 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 61.54 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 105.77 171.87 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 34.62 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 56.69 163.75 %
More is better


Battlefield 4 Settings

1080p 1440p 2160p
  • Graphics Quality: Custom
  • Texture Quality: Ultra
  • Texture Filtering: Ultra
  • Lighting Quality: Ultra
  • FX Quality: Ultra
  • Post Process Quality: Ultra
  • Mesh Quality: Ultra
  • Terrain Quality: Ultra
  • Terrain Decoration: Ultra
  • Antialiasing Deferred: 4x MSAA
  • Antialiasing Post: High
  • Ambient Occlusion: HBAO
  • Graphics Quality: Custom
  • Texture Quality: Ultra
  • Texture Filtering: Ultra
  • Lighting Quality: Ultra
  • FX Quality: Ultra
  • Post Process Quality: Ultra
  • Mesh Quality: Ultra
  • Terrain Quality: Ultra
  • Terrain Decoration: Ultra
  • Antialiasing Deferred: 4x MSAA
  • Antialiasing Post: High
  • Ambient Occlusion: HBAO
  • Graphics Quality: Custom
  • Texture Quality: Ultra
  • Texture Filtering: Ultra
  • Lighting Quality: Ultra
  • FX Quality: Ultra
  • Post Process Quality: Ultra
  • Mesh Quality: Ultra
  • Terrain Quality: Ultra
  • Terrain Decoration: Ultra
  • Antialiasing Deferred: 4x MSAA
  • Antialiasing Post: High
  • Ambient Occlusion: HBAO


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Watch Dogs



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 62.59 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 75.52 120.66 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 40.05 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 68.65 171.41 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 20.51 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 36.13 176.16 %
More is better


Watch Dogs Settings

1080p 1440p 2160p
  • Vsync: Off
  • Color Blind Support: Off
  • Graphics Quality: Custom
  • Texture Quality: Ultra
  • Shadow Quality: Ultra
  • FX Quality: Ultra
  • Mesh Quality: Ultra
  • Terrain Quality: Ultra
  • Terrain Decoration: Ultra
  • Antialiasing Deferred: 4x MSAA
  • Antialiasing Post: High
  • Motion Blur: On
  • Anisotropic Filter: 16x
  • Ambient Occlusion: HBAO
  • Vsync: Off
  • Color Blind Support: Off
  • Graphics Quality: Custom
  • Texture Quality: Ultra
  • Shadow Quality: Ultra
  • FX Quality: Ultra
  • Mesh Quality: Ultra
  • Terrain Quality: Ultra
  • Terrain Decoration: Ultra
  • Antialiasing Deferred: 4x MSAA
  • Antialiasing Post: High
  • Motion Blur: On
  • Anisotropic Filter: 16x
  • Ambient Occlusion: HBAO
  • Vsync: Off
  • Color Blind Support: Off
  • Graphics Quality: Custom
  • Texture Quality: Ultra
  • Shadow Quality: Ultra
  • FX Quality: Ultra
  • Mesh Quality: Ultra
  • Terrain Quality: Ultra
  • Terrain Decoration: Ultra
  • Antialiasing Deferred: 4x MSAA
  • Antialiasing Post: High
  • Motion Blur: On
  • Anisotropic Filter: 16x
  • Ambient Occlusion: HBAO


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Tomb Raider



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 60.30 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 105.5 174.96 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 37.2 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 65.9 177.15 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 17.00 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 30.70 180.59 %
More is better


Tomb Raider Settings

1080p 1440p 2160p
  • Preset: Custom
  • Texture Quality: Ultra
  • Texture Filter: Anisotropic 16x
  • Antialiasing: 4x SSAA
  • Shadow: Ultra
  • Shadow Resolution: High
  • Level of Detail: Ultra
  • Post Processing: On
  • Tessellation: On
  • High Precision: On
  • Hair Quality: TressFX
  • Reflections: High
  • Depth of Field: Ultra
  • SSAO: Ultra
  • Preset: Custom
  • Texture Quality: Ultra
  • Texture Filter: Anisotropic 16x
  • Antialiasing: 4x SSAA
  • Shadow: Ultra
  • Shadow Resolution: High
  • Level of Detail: Ultra
  • Post Processing: On
  • Tessellation: On
  • High Precision: On
  • Hair Quality: TressFX
  • Reflections: High
  • Depth of Field: Ultra
  • SSAO: Ultra
  • Preset: Custom
  • Texture Quality: Ultra
  • Texture Filter: Anisotropic 16x
  • Antialiasing: 4x SSAA
  • Shadow: Ultra
  • Shadow Resolution: High
  • Level of Detail: Ultra
  • Post Processing: On
  • Tessellation: On
  • High Precision: On
  • Hair Quality: TressFX
  • Reflections: High
  • Depth of Field: Ultra
  • SSAO: Ultra


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Sniper Elite 3



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 60.94 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 101.51 166.57 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 35.41 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 62.89 177.61 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 17.20 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 25.44 147.91 %
More is better


Sniper Elite 3 Settings

1080p 1440p 2160p
  • Graphics Detail: Ultra
  • AntiAliasing: High
  • Texture Detail: Ultra
  • Draw Distance: Ultra
  • Anisotropic Filtering: 16
  • Supersampling: 4.0x
  • Motion Blur: Yes
  • Ambient Occlusion: Yes
  • V-Sync: No
  • Use Tessellation: Yes
  • Use Obscurance Fields: Yes
  • Graphics Detail: Ultra
  • AntiAliasing: High
  • Texture Detail: Ultra
  • Draw Distance: Ultra
  • Anisotropic Filtering: 16
  • Supersampling: 4.0x
  • Motion Blur: Yes
  • Ambient Occlusion: Yes
  • V-Sync: No
  • Use Tessellation: Yes
  • Use Obscurance Fields: Yes
  • Graphics Detail: Ultra
  • AntiAliasing: High
  • Texture Detail: Ultra
  • Draw Distance: Ultra
  • Anisotropic Filtering: 16
  • Supersampling: 4.0x
  • Motion Blur: Yes
  • Ambient Occlusion: Yes
  • V-Sync: No
  • Use Tessellation: Yes
  • Use Obscurance Fields: Yes


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Crysis 3



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 40.05 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 67.32 168.09 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 25.94 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 42.07 162.18 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 14.02 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 20.98 149.64 %
More is better


Crysis 3 Settings

1080p 1440p 2160p
  • Anti Aliasing: MSAA High 8x
  • Texture Resolution: Very High
  • Vsync: No
  • System Spec: Very High
  • Game Effects: Very High
  • Object: Very High
  • Particles: Very High
  • Post Processing: Very High
  • Shading: Very High
  • Shadows: Very High
  • Water: Very High
  • Anisotropic Filtering: 16x
  • Motion Blur Amount: High
  • Lense Flares: Yes
  • Anti Aliasing: MSAA High 8x
  • Texture Resolution: Very High
  • Vsync: No
  • System Spec: Very High
  • Game Effects: Very High
  • Object: Very High
  • Particles: Very High
  • Post Processing: Very High
  • Shading: Very High
  • Shadows: Very High
  • Water: Very High
  • Anisotropic Filtering: 16x
  • Motion Blur Amount: High
  • Lense Flares: Yes
  • Anti Aliasing: MSAA High 8x
  • Texture Resolution: Very High
  • Vsync: No
  • System Spec: Very High
  • Game Effects: Very High
  • Object: Very High
  • Particles: Very High
  • Post Processing: Very High
  • Shading: Very High
  • Shadows: Very High
  • Water: Very High
  • Anisotropic Filtering: 16x
  • Motion Blur Amount: High
  • Lense Flares: Yes


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Call of Duty: Advanced Warfare



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 85.95 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 97.9 113.90 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 51.01 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 59.83 117.29 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 25.13 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 29.45 117.19 %
More is better


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Call of Duty: Advanced Wirefare Settings

1080p 1440p 2160p
  • Vsync: No
  • Render Resolution: Native
  • Texture Quality: manual
  • Texture Resolution: Extra
  • Normal Map Resolution: Extra
  • Specular Map Resolution: Extra
  • Anisotropic Filtering: High
  • Shadows: On
  • >Shadow Map Resolutiopn: High
  • Cache Sun Shadow Maps: On
  • Cache Spot Shadow Maps: On
  • Depth of Field: High Quality
  • Motion Blur: High Quality
  • Screen Space Ambient Occlusion: Normal
  • Medium Distance Ambient Occlusion: On
  • Sub Surface Scattering: On
  • Depth PrepaSS: oN
  • Post Process Anti-Aliasing: Filmic SMAA T2x
  • Super Sampling: 4x
  • Shader Preload: On
  • Shader Preload During Cinematics: On
  • Bullet Impacts: On
  • Dynamic Light Limit: 8
  • Vsync: No
  • Render Resolution: Native
  • Texture Quality: manual
  • Texture Resolution: Extra
  • Normal Map Resolution: Extra
  • Specular Map Resolution: Extra
  • Anisotropic Filtering: High
  • Shadows: On
  • >Shadow Map Resolutiopn: High
  • Cache Sun Shadow Maps: On
  • Cache Spot Shadow Maps: On
  • Depth of Field: High Quality
  • Motion Blur: High Quality
  • Screen Space Ambient Occlusion: Normal
  • Medium Distance Ambient Occlusion: On
  • Sub Surface Scattering: On
  • Depth PrepaSS: oN
  • Post Process Anti-Aliasing: Filmic SMAA T2x
  • Super Sampling: 4x
  • Shader Preload: On
  • Shader Preload During Cinematics: On
  • Bullet Impacts: On
  • Dynamic Light Limit: 8
  • Vsync: No
  • Render Resolution: Native
  • Texture Quality: manual
  • Texture Resolution: Extra
  • Normal Map Resolution: Extra
  • Specular Map Resolution: Extra
  • Anisotropic Filtering: High
  • Shadows: On
  • >Shadow Map Resolutiopn: High
  • Cache Sun Shadow Maps: On
  • Cache Spot Shadow Maps: On
  • Depth of Field: High Quality
  • Motion Blur: High Quality
  • Screen Space Ambient Occlusion: Normal
  • Medium Distance Ambient Occlusion: On
  • Sub Surface Scattering: On
  • Depth PrepaSS: oN
  • Post Process Anti-Aliasing: Filmic SMAA T2x
  • Super Sampling: 4x
  • Shader Preload: On
  • Shader Preload During Cinematics: On
  • Bullet Impacts: On
  • Dynamic Light Limit: 8


Thief



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 88.4 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 114.8 129.86 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 59.7 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 96.9 162.31 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 31.1 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 55.3 177.81 %
More is better


Thief Settings

1080p 1440p 2160p
  • Vsync: Off
  • Preset: Custom
  • Texture Quality: Very High
  • Shadow Quality: Very High
  • Depth of Field Quality: High
  • Texture Filtering Quality: 16x Anisotropic
  • SSAA: High
  • Automatically limit Texture Quality: On
  • Screen Space Reflection: On
  • Parallax Occlusion Mapping: On
  • FXAA: On
  • Contact Hardening Shadows: On
  • Tesselation: On
  • Image Based Reflection: On
  • Vsync: Off
  • Preset: Custom
  • Texture Quality: Very High
  • Shadow Quality: Very High
  • Depth of Field Quality: High
  • Texture Filtering Quality: 16x Anisotropic
  • SSAA: High
  • Automatically limit Texture Quality: On
  • Screen Space Reflection: On
  • Parallax Occlusion Mapping: On
  • FXAA: On
  • Contact Hardening Shadows: On
  • Tesselation: On
  • Image Based Reflection: On
  • Vsync: Off
  • Preset: Custom
  • Texture Quality: Very High
  • Shadow Quality: Very High
  • Depth of Field Quality: High
  • Texture Filtering Quality: 16x Anisotropic
  • SSAA: High
  • Automatically limit Texture Quality: On
  • Screen Space Reflection: On
  • Parallax Occlusion Mapping: On
  • FXAA: On
  • Contact Hardening Shadows: On
  • Tesselation: On
  • Image Based Reflection: On


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

GRID Autosportt



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 102.14 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 133.56 130.76 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 111.60 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 126.08 112.97 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 66.02 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 80.81 122.40 %
More is better


GRID Autosportt Settings

1080p 1440p 2160p
  • Full Screen: On
  • Vsync: Off
  • Nigh Lightning: Ultra
  • Advanced Fog: On
  • Particles: Ultra
  • Cloths: Ultra
  • Ambient Occlusion: Ultra
  • Soft Ambient Occlusion: On
  • Ground Cover: Ultra
  • Vehicle Details: Ultra
  • Vehicle Reflections: Ultra
  • Objects: Ultra
  • Trees: Ultra
  • Crowds: Ultra
  • Water: High
  • Advanced Lighting: Enabled
  • Global Illumination: On
  • Texture Quality: High
  • Shader Quality: High
  • Anisotropic Filtering: Ultra
  • Smoke: Shadows: on
  • Full Screen: On
  • Vsync: Off
  • Nigh Lightning: Ultra
  • Advanced Fog: On
  • Particles: Ultra
  • Cloths: Ultra
  • Ambient Occlusion: Ultra
  • Soft Ambient Occlusion: On
  • Ground Cover: Ultra
  • Vehicle Details: Ultra
  • Vehicle Reflections: Ultra
  • Objects: Ultra
  • Trees: Ultra
  • Crowds: Ultra
  • Water: High
  • Advanced Lighting: Enabled
  • Global Illumination: On
  • Texture Quality: High
  • Shader Quality: High
  • Anisotropic Filtering: Ultra
  • Smoke: Shadows: on
  • Full Screen: On
  • Vsync: Off
  • Nigh Lightning: Ultra
  • Advanced Fog: On
  • Particles: Ultra
  • Cloths: Ultra
  • Ambient Occlusion: Ultra
  • Soft Ambient Occlusion: On
  • Ground Cover: Ultra
  • Vehicle Details: Ultra
  • Vehicle Reflections: Ultra
  • Objects: Ultra
  • Trees: Ultra
  • Crowds: Ultra
  • Water: High
  • Advanced Lighting: Enabled
  • Global Illumination: On
  • Texture Quality: High
  • Shader Quality: High
  • Anisotropic Filtering: Ultra
  • Smoke: Shadows: on


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Sleeping Dogs - Benchmark



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 87.00 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 149.0 171.26 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 51.7 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 99.4 192.26 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 20.8 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 39.8 191.34 %
More is better


Sleeping Dogs Settings

1080p 1440p 2160p
  • Full Screen: On
  • Graphics Level: Extreme
  • Enable Quality Anti Aliasing: Extreme
  • Enable High Res Textures: On
  • Shadow Resolution: High
  • Shadow Filtering: High
  • Screen Space Ambient Occlusion: High
  • Enable Vsync: Off
  • Enable Quality Motion Blur: High
  • World Density: Extreme
  • Full Screen: On
  • Graphics Level: Extreme
  • Enable Quality Anti Aliasing: Extreme
  • Enable High Res Textures: On
  • Shadow Resolution: High
  • Shadow Filtering: High
  • Screen Space Ambient Occlusion: High
  • Enable Vsync: Off
  • Enable Quality Motion Blur: High
  • World Density: Extreme
  • Full Screen: On
  • Graphics Level: Extreme
  • Enable Quality Anti Aliasing: Extreme
  • Enable High Res Textures: On
  • Shadow Resolution: High
  • Shadow Filtering: High
  • Screen Space Ambient Occlusion: High
  • Enable Vsync: Off
  • Enable Quality Motion Blur: High
  • World Density: Extreme


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Metro: Last Light - Benchmark



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 57.24 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 85.64 149.62 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 36.33 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 57.88 151.32 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 17.18 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 30.04 174.85 %
More is better


Metro: Last Light Settings

1080p 1440p 2160p
  • Quality: Very High
  • Texture Filtering: AF16x
  • Motion Blur: Normal
  • SSAA: On
  • Tesselation: Very High
  • Scene: D6
  • Runs: 3
  • Quality: Very High
  • Texture Filtering: AF16x
  • Motion Blur: Normal
  • SSAA: On
  • Tesselation: Very High
  • Scene: D6
  • Runs: 3
  • Quality: Very High
  • Texture Filtering: AF16x
  • Motion Blur: Normal
  • SSAA: On
  • Tesselation: Very High
  • Scene: D6
  • Runs: 3


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Assassin’s Creed Unity

 


High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 48.56 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 79.87 169.48 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 29.12 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 53.52 183.79 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 15.00 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 29.21 194.73 %
More is better


Assassin’s Creed Unity Settings

1080p 1440p 2160p
  • Blood Fx : On
  • Companion app : On
  • Graphics Quality: Ultra High
  • VSync: Of
  • Streching: on
  • Envirnoment Quality: Ultra High
  • Texture Quality: Ultra High
  • Shadow Quality : PCSS
  • Ambient Occlusion: HBAO+
  • Anti-Aliasing Quality: MSAA-4X
  • Bloom: On
  • Blood Fx : On
  • Companion app : On
  • Graphics Quality: Ultra High
  • VSync: Of
  • Streching: on
  • Envirnoment Quality: Ultra High
  • Texture Quality: Ultra High
  • Shadow Quality : PCSS
  • Ambient Occlusion: HBAO+
  • Anti-Aliasing Quality: MSAA-4X
  • Bloom: On
  • Blood Fx : On
  • Companion app : On
  • Graphics Quality: Ultra High
  • VSync: Of
  • Streching: on
  • Envirnoment Quality: Ultra High
  • Texture Quality: Ultra High
  • Shadow Quality : PCSS
  • Ambient Occlusion: HBAO+
  • Anti-Aliasing Quality: MSAA-4X
  • Bloom: On

 
Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Far Cry 4



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 57.21 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 76.58 133.86 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 38.01 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 67.69 178.08 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 24.62 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 42.21 171.45 %
More is better


Far Cry 4 Settings

1080p 1440p 2160p
  • Graphics Quality: Custom
  • Motion Blur : On
  • Textures: Ultra
  • VSync: Off
  • Shadow: Ultra
  • Post FX: Ultra
  • Geometry: Ultra
  • Vegetation: Ultra
  • Terrain: Ultra
  • Water: Ultra
  • Environment: Ultra
  • Ambient Occlusion: HBAO+
  • Anti-Aliasing Quality: MSAA-4X
  • Godrays: Volumetric fog
  • Fur : On
  • Trees relief : On
  • Graphics Quality: Custom
  • Motion Blur : On
  • Textures: Ultra
  • VSync: Off
  • Shadow: Ultra
  • Post FX: Ultra
  • Geometry: Ultra
  • Vegetation: Ultra
  • Terrain: Ultra
  • Water: Ultra
  • Environment: Ultra
  • Ambient Occlusion: HBAO+
  • Anti-Aliasing Quality: MSAA-4X
  • Godrays: Volumetric fog
  • Fur : On
  • Trees relief : On
  • Graphics Quality: Custom
  • Motion Blur : On
  • Textures: Ultra
  • VSync: Off
  • Shadow: Ultra
  • Post FX: Ultra
  • Geometry: Ultra
  • Vegetation: Ultra
  • Terrain: Ultra
  • Water: Ultra
  • Environment: Ultra
  • Ambient Occlusion: HBAO+
  • Anti-Aliasing Quality: MSAA-4X
  • Godrays: Volumetric fog
  • Fur : On
  • Trees relief : On


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Power Consumption



Power Consumption Idle* Watts %
ASUS Strix OC Edition GeForce GTX 980 68 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 84 123.53 %
*Entire system Less is better


Power Consumption Load (FurMark)* Watts %
ASUS Strix OC Edition GeForce GTX 980 354 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 515 145.48 %
*Entire system Less is better




Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Performance


High Preset, 1920x1080 (1080p) Performance Index
ASUS Strix OC Edition GeForce GTX 980 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 150.16 %


High Preset, 2560x1440 (1440p) Performance Index
ASUS Strix OC Edition GeForce GTX 980 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 164.78 %


High Preset, 3840x2160 (2160p) Performance Index
ASUS Strix OC Edition GeForce GTX 980 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 167.33 %


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Prices

  Price
ASUS Strix OC Edition GeForce GTX 980
ASUS Strix OC Edition GeForce GTX 980 SLI


Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare  
[pagebreak]

Conclusion

Today we’ve had a look at SLI scaling of two custom GTX 980 graphics cards from ASUS in combination with an Intel Core i7-5820K CPU, while driving the Intel CPU at default clock speeds. Our scaling index page shows an average performance bump of 50.16 percent in the case of 1080p when using two GeForce GTX 980 cards instead of one. A glimpse at our 1440p preset quickly reveals an even better scaling where the SLI system outperforms the single-GPU setup by 64.78 percent. In the case of our UHD preset the performance benefit is even bigger and we see 67.33 percent scaling.

When it comes to playability we can say that one GTX 980 graphics card is sufficient to enjoy recent games on highest details and 1440p resolution. We were able to play all games, which are included in this article, smoothly without stuttering. Even Crysis 3 at 1440p and with all details maxed out didn’t drop below 30 fps. If we look at UltraHD in combination with very high details, we see that two cards are a must if you want to be able to actually play games. You might be asking why we’re testing these systems with UHD and all details maxed out, since the massively increased resolution in combination with a 28 inch display already makes aliasing effects less visible. Our thinking is, that we want to find out where the limits of specific configurations are and in the case of two GTX 980 graphics cards we have to torture them with UHD and highest details in order to really see frame rates tumble.

Apart from the sheer performance also power consumption is very interesting to have a look at. In idle and with one card our test setup pulled 68 Watt from the wall and in the case of SLI we measured 84 Watt, which is equal to a 23.53 percent increase. Under full load we notice that the single card setup burnt 354 Watt and the SLI system was turning 515 Watt into heat, which is a difference of 45.48 percent. In other words our test systems gaming performance was increased by 50 to 67 percent, while power consumption rose by almost 45 percent. If we only look at gaming performance of the entire system and put it into perspective with the increase in power consumption, the results are actually reasonable.

Page 1 - Introduction Page 12 - Thief
Page 2 - Test Setup Page 13 - GRID Autosport
Page 3 - 3DMark Fire Strike Page 14 - Sleeping Dogs
Page 4- Unigine Heaven 4.0 Page 15 - Metro Last Light
Page 5 - Borderlands - The Pre-Sequel Page 16 - Assassin’s Creed Unity
Page 6 - BattleField 4 Page 17 - Far Cry 4
Page 7 - Watch Dogs Page 18 - Power Consumption
Page 8 - Tomb Raider Page 14 - Performance
Page 9 - Sniper Elite 3 Page 20 - Prices
Page 10 - Crysis 3 Page 21 - Conclusion 
Page 11 - Call of Duty: Advanced Warfare