Intel Core i7-5960X SLI Gaming Performance Scaling
Category : 2014
Published by Hiwa Pouri on 13.10.14
In our SLI gaming performance scaling articles we're going to investigate SLI scaling factors. Today we're combining an Intel Core i7-5960X processor with two GTX 980 graphics cards from ASUS. Apparently we want to find out how big the performance benefit is when we add a second GTX 980 to our test system. Apart from that we're investigating the results at 1080p, 1440p as well as 2160p (UHD).



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Page 1 - Introduction Page 9 - Thief
Page 2 - Test Setup Page 10 - GRID Autosport
Page 3 - Unigine Heaven 4.0 Page 11 - Sleeping Dogs
Page 4 - BattleField 4 Page 12 - Metro Last Light
Page 5 - Watch Dogs Page 13 - Power Consumption
Page 6 - Tomb Raider Page 14 - Performance
Page 7 - Sniper Elite 3 Page 15 - Prices
Page 8 - Crysis 3 Page 16 - Conclusion
[pagebreak]

Test Setup

Motherboard
  • ASUS Rampe V Extreme
CPU
  • Intel Core i7-5960X - Stock
  • Intel Core i7-5960X - 4.5 GHz
Memory
  • G.Skill Ripjaws4 DDR4-3000 CL15-15-15-35 Auto
Graphics Cards
  • ASUS Strix OC Edition GeForce GTX 980
  • ASUS Strix OC Edition GeForce GTX 980 SLI
Drivers
  • Windows 7 x64
  • NVIDIA ForceWare 344.11
Games and OS
  • Windows 7 x64
  • All games were up to date on the
System Drive
PSU
  • Seasonic Platinum SS-1000XP / 1000 Watts


Page 1 - Introduction Page 9 - Thief
Page 2 - Test Setup Page 10 - GRID Autosport
Page 3 - Unigine Heaven 4.0 Page 11 - Sleeping Dogs
Page 4 - BattleField 4 Page 12 - Metro Last Light
Page 5 - Watch Dogs Page 13 - Power Consumption
Page 6 - Tomb Raider Page 14 - Performance
Page 7 - Sniper Elite 3 Page 15 - Prices
Page 8 - Crysis 3 Page 16 - Conclusion
[pagebreak]

Unigine Heaven 4.0 Extreme Preset



High Preset, 1920x1080 (1080p) Score %
ASUS Strix OC Edition GeForce GTX 980 1656 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 3253 196.44 %
  More is better


High Preset, 2560x1440 (1440p) Score %
ASUS Strix OC Edition GeForce GTX 980 1000 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 1972 197.20 %
  More is better


High Preset, 3840x2160 (2160p) Score %
ASUS Strix OC Edition GeForce GTX 980 436 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 736 168.81 %
  More is better


Unigine Heaven Settings

1080p 1440p 2160p
  • Preset: Custom
  • Quality: Ultra
  • Tesselation: Extreme
  • Stereo 3D: Disabled
  • Multi Monitor: Disabled
  • Anti Aliasing: 8x
  • Full Screen: On
  • Resolution: Custom
  • Preset: Custom
  • Quality: Ultra
  • Tesselation: Extreme
  • Stereo 3D: Disabled
  • Multi Monitor: Disabled
  • Anti Aliasing: 8x
  • Full Screen: On
  • Resolution: Custom
  • Preset: Custom
  • Quality: Ultra
  • Tesselation: Extreme
  • Stereo 3D: Disabled
  • Multi Monitor: Disabled
  • Anti Aliasing: 8x
  • Full Screen: On
  • Resolution: Custom


Page 1 - Introduction Page 9 - Thief
Page 2 - Test Setup Page 10 - GRID Autosport
Page 3 - Unigine Heaven 4.0 Page 11 - Sleeping Dogs
Page 4 - BattleField 4 Page 12 - Metro Last Light
Page 5 - Watch Dogs Page 13 - Power Consumption
Page 6 - Tomb Raider Page 14 - Performance
Page 7 - Sniper Elite 3 Page 15 - Prices
Page 8 - Crysis 3 Page 16 - Conclusion
[pagebreak]

BattleField 4



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 105.15 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 161.56 153.65 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 65.19 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 105.43 161.73 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 34.42 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 56.97 165.51 %
More is better


Battlefield 4 Settings

1080p 1440p 2160p
  • Graphics Quality: Custom
  • Texture Quality: Ultra
  • Texture Filtering: Ultra
  • Lighting Quality: Ultra
  • FX Quality: Ultra
  • Post Process Quality: Ultra
  • Mesh Quality: Ultra
  • Terrain Quality: Ultra
  • Terrain Decoration: Ultra
  • Antialiasing Deferred: 4x MSAA
  • Antialiasing Post: High
  • Ambient Occlusion: HBAO
  • Graphics Quality: Custom
  • Texture Quality: Ultra
  • Texture Filtering: Ultra
  • Lighting Quality: Ultra
  • FX Quality: Ultra
  • Post Process Quality: Ultra
  • Mesh Quality: Ultra
  • Terrain Quality: Ultra
  • Terrain Decoration: Ultra
  • Antialiasing Deferred: 4x MSAA
  • Antialiasing Post: High
  • Ambient Occlusion: HBAO
  • Graphics Quality: Custom
  • Texture Quality: Ultra
  • Texture Filtering: Ultra
  • Lighting Quality: Ultra
  • FX Quality: Ultra
  • Post Process Quality: Ultra
  • Mesh Quality: Ultra
  • Terrain Quality: Ultra
  • Terrain Decoration: Ultra
  • Antialiasing Deferred: 4x MSAA
  • Antialiasing Post: High
  • Ambient Occlusion: HBAO


Page 1 - Introduction Page 9 - Thief
Page 2 - Test Setup Page 10 - GRID Autosport
Page 3 - Unigine Heaven 4.0 Page 11 - Sleeping Dogs
Page 4 - BattleField 4 Page 12 - Metro Last Light
Page 5 - Watch Dogs Page 13 - Power Consumption
Page 6 - Tomb Raider Page 14 - Performance
Page 7 - Sniper Elite 3 Page 15 - Prices
Page 8 - Crysis 3 Page 16 - Conclusion
[pagebreak]

Watch Dogs



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 59.81 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 93.22 155.86 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 50.0 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 95.6 191.20 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 19.79 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 29.24 147.75 %
More is better


Watch Dogs Settings

1080p 1440p 2160p
  • Vsync: Off
  • Color Blind Support: Off
  • Graphics Quality: Custom
  • Texture Quality: Ultra
  • Shadow Quality: Ultra
  • FX Quality: Ultra
  • Mesh Quality: Ultra
  • Terrain Quality: Ultra
  • Terrain Decoration: Ultra
  • Antialiasing Deferred: 4x MSAA
  • Antialiasing Post: High
  • Motion Blur: On
  • Anisotropic Filter: 16x
  • Ambient Occlusion: HBAO
  • Vsync: Off
  • Color Blind Support: Off
  • Graphics Quality: Custom
  • Texture Quality: Ultra
  • Shadow Quality: Ultra
  • FX Quality: Ultra
  • Mesh Quality: Ultra
  • Terrain Quality: Ultra
  • Terrain Decoration: Ultra
  • Antialiasing Deferred: 4x MSAA
  • Antialiasing Post: High
  • Motion Blur: On
  • Anisotropic Filter: 16x
  • Ambient Occlusion: HBAO
  • Vsync: Off
  • Color Blind Support: Off
  • Graphics Quality: Custom
  • Texture Quality: Ultra
  • Shadow Quality: Ultra
  • FX Quality: Ultra
  • Mesh Quality: Ultra
  • Terrain Quality: Ultra
  • Terrain Decoration: Ultra
  • Antialiasing Deferred: 4x MSAA
  • Antialiasing Post: High
  • Motion Blur: On
  • Anisotropic Filter: 16x
  • Ambient Occlusion: HBAO


Page 1 - Introduction Page 9 - Thief
Page 2 - Test Setup Page 10 - GRID Autosport
Page 3 - Unigine Heaven 4.0 Page 11 - Sleeping Dogs
Page 4 - BattleField 4 Page 12 - Metro Last Light
Page 5 - Watch Dogs Page 13 - Power Consumption
Page 6 - Tomb Raider Page 14 - Performance
Page 7 - Sniper Elite 3 Page 15 - Prices
Page 8 - Crysis 3 Page 16 - Conclusion
[pagebreak]

Tomb Raider



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 54.1 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 103.6 191.50 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 33.0 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 50.9 154.24 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 15.2 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 25.1 165.13 %
More is better


Tomb Raider Settings

1080p 1440p 2160p
  • Preset: Custom
  • Texture Quality: Ultra
  • Texture Filter: Anisotropic 16x
  • Antialiasing: 4x SSAA
  • Shadow: Ultra
  • Shadow Resolution: High
  • Level of Detail: Ultra
  • Post Processing: On
  • Tessellation: On
  • High Precision: On
  • Hair Quality: TressFX
  • Reflections: High
  • Depth of Field: Ultra
  • SSAO: Ultra
  • Preset: Custom
  • Texture Quality: Ultra
  • Texture Filter: Anisotropic 16x
  • Antialiasing: 4x SSAA
  • Shadow: Ultra
  • Shadow Resolution: High
  • Level of Detail: Ultra
  • Post Processing: On
  • Tessellation: On
  • High Precision: On
  • Hair Quality: TressFX
  • Reflections: High
  • Depth of Field: Ultra
  • SSAO: Ultra
  • Preset: Custom
  • Texture Quality: Ultra
  • Texture Filter: Anisotropic 16x
  • Antialiasing: 4x SSAA
  • Shadow: Ultra
  • Shadow Resolution: High
  • Level of Detail: Ultra
  • Post Processing: On
  • Tessellation: On
  • High Precision: On
  • Hair Quality: TressFX
  • Reflections: High
  • Depth of Field: Ultra
  • SSAO: Ultra


Page 1 - Introduction Page 9 - Thief
Page 2 - Test Setup Page 10 - GRID Autosport
Page 3 - Unigine Heaven 4.0 Page 11 - Sleeping Dogs
Page 4 - BattleField 4 Page 12 - Metro Last Light
Page 5 - Watch Dogs Page 13 - Power Consumption
Page 6 - Tomb Raider Page 14 - Performance
Page 7 - Sniper Elite 3 Page 15 - Prices
Page 8 - Crysis 3 Page 16 - Conclusion
[pagebreak]

Sniper Elite 3



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 55.12 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 108.54 196.92 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 32.08 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 63.05 196.54 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 18.20 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 27.00 148.35 %
More is better


Sniper Elite 3 Settings

1080p 1440p 2160p
  • Graphics Detail: Ultra
  • AntiAliasing: High
  • Texture Detail: Ultra
  • Draw Distance: Ultra
  • Anisotropic Filtering: 16
  • Supersampling: 4.0x
  • Motion Blur: Yes
  • Ambient Occlusion: Yes
  • V-Sync: No
  • Use Tessellation: Yes
  • Use Obscurance Fields: Yes
  • Graphics Detail: Ultra
  • AntiAliasing: High
  • Texture Detail: Ultra
  • Draw Distance: Ultra
  • Anisotropic Filtering: 16
  • Supersampling: 4.0x
  • Motion Blur: Yes
  • Ambient Occlusion: Yes
  • V-Sync: No
  • Use Tessellation: Yes
  • Use Obscurance Fields: Yes
  • Graphics Detail: Ultra
  • AntiAliasing: High
  • Texture Detail: Ultra
  • Draw Distance: Ultra
  • Anisotropic Filtering: 16
  • Supersampling: 4.0x
  • Motion Blur: Yes
  • Ambient Occlusion: Yes
  • V-Sync: No
  • Use Tessellation: Yes
  • Use Obscurance Fields: Yes


Page 1 - Introduction Page 9 - Thief
Page 2 - Test Setup Page 10 - GRID Autosport
Page 3 - Unigine Heaven 4.0 Page 11 - Sleeping Dogs
Page 4 - BattleField 4 Page 12 - Metro Last Light
Page 5 - Watch Dogs Page 13 - Power Consumption
Page 6 - Tomb Raider Page 14 - Performance
Page 7 - Sniper Elite 3 Page 15 - Prices
Page 8 - Crysis 3 Page 16 - Conclusion
[pagebreak]

Crysis 3



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 36.76 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 69.74 189.72 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 22.83 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 40.69 178.23 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 12.85 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 16.85 131.13 %
More is better


Crysis 3 Settings

1080p 1440p 2160p
  • Anti Aliasing: MSAA High 8x
  • Texture Resolution: Very High
  • Vsync: No
  • System Spec: Very High
  • Game Effects: Very High
  • Object: Very High
  • Particles: Very High
  • Post Processing: Very High
  • Shading: Very High
  • Shadows: Very High
  • Water: Very High
  • Anisotropic Filtering: 16x
  • Motion Blur Amount: High
  • Lense Flares: Yes
  • Anti Aliasing: MSAA High 8x
  • Texture Resolution: Very High
  • Vsync: No
  • System Spec: Very High
  • Game Effects: Very High
  • Object: Very High
  • Particles: Very High
  • Post Processing: Very High
  • Shading: Very High
  • Shadows: Very High
  • Water: Very High
  • Anisotropic Filtering: 16x
  • Motion Blur Amount: High
  • Lense Flares: Yes
  • Anti Aliasing: MSAA High 8x
  • Texture Resolution: Very High
  • Vsync: No
  • System Spec: Very High
  • Game Effects: Very High
  • Object: Very High
  • Particles: Very High
  • Post Processing: Very High
  • Shading: Very High
  • Shadows: Very High
  • Water: Very High
  • Anisotropic Filtering: 16x
  • Motion Blur Amount: High
  • Lense Flares: Yes


Page 1 - Introduction Page 9 - Thief
Page 2 - Test Setup Page 10 - GRID Autosport
Page 3 - Unigine Heaven 4.0 Page 11 - Sleeping Dogs
Page 4 - BattleField 4 Page 12 - Metro Last Light
Page 5 - Watch Dogs Page 13 - Power Consumption
Page 6 - Tomb Raider Page 14 - Performance
Page 7 - Sniper Elite 3 Page 15 - Prices
Page 8 - Crysis 3 Page 16 - Conclusion
[pagebreak]

Thief



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 84.8 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 123.5 145.64 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 57.9 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 102.8 177.55 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 30.3 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 54.1 178.55 %
More is better


Thief Settings

1080p 1440p 2160p
  • Vsync: Off
  • Preset: Custom
  • Texture Quality: Very High
  • Shadow Quality: Very High
  • Depth of Field Quality: High
  • Texture Filtering Quality: 16x Anisotropic
  • SSAA: High
  • Automatically limit Texture Quality: On
  • Screen Space Reflection: On
  • Parallax Occlusion Mapping: On
  • FXAA: On
  • Contact Hardening Shadows: On
  • Tesselation: On
  • Image Based Reflection: On
  • Vsync: Off
  • Preset: Custom
  • Texture Quality: Very High
  • Shadow Quality: Very High
  • Depth of Field Quality: High
  • Texture Filtering Quality: 16x Anisotropic
  • SSAA: High
  • Automatically limit Texture Quality: On
  • Screen Space Reflection: On
  • Parallax Occlusion Mapping: On
  • FXAA: On
  • Contact Hardening Shadows: On
  • Tesselation: On
  • Image Based Reflection: On
  • Vsync: Off
  • Preset: Custom
  • Texture Quality: Very High
  • Shadow Quality: Very High
  • Depth of Field Quality: High
  • Texture Filtering Quality: 16x Anisotropic
  • SSAA: High
  • Automatically limit Texture Quality: On
  • Screen Space Reflection: On
  • Parallax Occlusion Mapping: On
  • FXAA: On
  • Contact Hardening Shadows: On
  • Tesselation: On
  • Image Based Reflection: On


Page 1 - Introduction Page 9 - Thief
Page 2 - Test Setup Page 10 - GRID Autosport
Page 3 - Unigine Heaven 4.0 Page 11 - Sleeping Dogs
Page 4 - BattleField 4 Page 12 - Metro Last Light
Page 5 - Watch Dogs Page 13 - Power Consumption
Page 6 - Tomb Raider Page 14 - Performance
Page 7 - Sniper Elite 3 Page 15 - Prices
Page 8 - Crysis 3 Page 16 - Conclusion
[pagebreak]

GRID Autosport



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 118.20 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 168.98 142.96 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 85.18 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 119.27 140.02 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 48.97 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 68.36 139.60 %
More is better


GRID Autosport Settings

1080p 1440p 2160p
  • Full Screen: On
  • Vsync: Off
  • Nigh Lightning: Ultra
  • Advanced Fog: On
  • Particles: Ultra
  • Cloths: Ultra
  • Ambient Occlusion: Ultra
  • Soft Ambient Occlusion: On
  • Ground Cover: Ultra
  • Vehicle Details: Ultra
  • Vehicle Reflections: Ultra
  • Objects: Ultra
  • Trees: Ultra
  • Crowds: Ultra
  • Water: High
  • Advanced Lighting: Enabled
  • Global Illumination: On
  • Texture Quality: High
  • Shader Quality: High
  • Anisotropic Filtering: Ultra
  • Smoke: Shadows: on
  • Full Screen: On
  • Vsync: Off
  • Nigh Lightning: Ultra
  • Advanced Fog: On
  • Particles: Ultra
  • Cloths: Ultra
  • Ambient Occlusion: Ultra
  • Soft Ambient Occlusion: On
  • Ground Cover: Ultra
  • Vehicle Details: Ultra
  • Vehicle Reflections: Ultra
  • Objects: Ultra
  • Trees: Ultra
  • Crowds: Ultra
  • Water: High
  • Advanced Lighting: Enabled
  • Global Illumination: On
  • Texture Quality: High
  • Shader Quality: High
  • Anisotropic Filtering: Ultra
  • Smoke: Shadows: on
  • Full Screen: On
  • Vsync: Off
  • Nigh Lightning: Ultra
  • Advanced Fog: On
  • Particles: Ultra
  • Cloths: Ultra
  • Ambient Occlusion: Ultra
  • Soft Ambient Occlusion: On
  • Ground Cover: Ultra
  • Vehicle Details: Ultra
  • Vehicle Reflections: Ultra
  • Objects: Ultra
  • Trees: Ultra
  • Crowds: Ultra
  • Water: High
  • Advanced Lighting: Enabled
  • Global Illumination: On
  • Texture Quality: High
  • Shader Quality: High
  • Anisotropic Filtering: Ultra
  • Smoke: Shadows: on


Page 1 - Introduction Page 9 - Thief
Page 2 - Test Setup Page 10 - GRID Autosport
Page 3 - Unigine Heaven 4.0 Page 11 - Sleeping Dogs
Page 4 - BattleField 4 Page 12 - Metro Last Light
Page 5 - Watch Dogs Page 13 - Power Consumption
Page 6 - Tomb Raider Page 14 - Performance
Page 7 - Sniper Elite 3 Page 15 - Prices
Page 8 - Crysis 3 Page 16 - Conclusion
[pagebreak]

Sleeping Dogs - Benchmark



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 84.1 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 157.6 184.40 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 50.0 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 95.6 191.20 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 20.6 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 40.6 197.09 %
More is better


Sleeping Dogs Settings

1080p 1440p 2160p
  • Full Screen: On
  • Graphics Level: Extreme
  • Enable Quality Anti Aliasing: Extreme
  • Enable High Res Textures: On
  • Shadow Resolution: High
  • Shadow Filtering: High
  • Screen Space Ambient Occlusion: High
  • Enable Vsync: Off
  • Enable Quality Motion Blur: High
  • World Density: Extreme
  • Full Screen: On
  • Graphics Level: Extreme
  • Enable Quality Anti Aliasing: Extreme
  • Enable High Res Textures: On
  • Shadow Resolution: High
  • Shadow Filtering: High
  • Screen Space Ambient Occlusion: High
  • Enable Vsync: Off
  • Enable Quality Motion Blur: High
  • World Density: Extreme
  • Full Screen: On
  • Graphics Level: Extreme
  • Enable Quality Anti Aliasing: Extreme
  • Enable High Res Textures: On
  • Shadow Resolution: High
  • Shadow Filtering: High
  • Screen Space Ambient Occlusion: High
  • Enable Vsync: Off
  • Enable Quality Motion Blur: High
  • World Density: Extreme


Page 1 - Introduction Page 9 - Thief
Page 2 - Test Setup Page 10 - GRID Autosport
Page 3 - Unigine Heaven 4.0 Page 11 - Sleeping Dogs
Page 4 - BattleField 4 Page 12 - Metro Last Light
Page 5 - Watch Dogs Page 13 - Power Consumption
Page 6 - Tomb Raider Page 14 - Performance
Page 7 - Sniper Elite 3 Page 15 - Prices
Page 8 - Crysis 3 Page 16 - Conclusion
[pagebreak]

Metro: Last Light - Benchmark



High Preset, 1920x1080 (1080p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 53.87 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 88.99 165.19 %
More is better


High Preset, 2560x1440 (1440p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 33.75 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 60.55 179.41 %
More is better


High Preset, 3840x2160 (2160p) Average FPS %
ASUS Strix OC Edition GeForce GTX 980 16.47 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 30.75 186.70 %
More is better


Metro: Last Light Settings

1080p 1440p 2160p
  • Quality: Very High
  • Texture Filtering: AF16x
  • Motion Blur: Normal
  • SSAA: On
  • Tesselation: Very High
  • Scene: D6
  • Runs: 3
  • Quality: Very High
  • Texture Filtering: AF16x
  • Motion Blur: Normal
  • SSAA: On
  • Tesselation: Very High
  • Scene: D6
  • Runs: 3
  • Quality: Very High
  • Texture Filtering: AF16x
  • Motion Blur: Normal
  • SSAA: On
  • Tesselation: Very High
  • Scene: D6
  • Runs: 3


Page 1 - Introduction Page 9 - Thief
Page 2 - Test Setup Page 10 - GRID Autosport
Page 3 - Unigine Heaven 4.0 Page 11 - Sleeping Dogs
Page 4 - BattleField 4 Page 12 - Metro Last Light
Page 5 - Watch Dogs Page 13 - Power Consumption
Page 6 - Tomb Raider Page 14 - Performance
Page 7 - Sniper Elite 3 Page 15 - Prices
Page 8 - Crysis 3 Page 16 - Conclusion
[pagebreak]

Power Consumption



Power Consumption Idle* Watts %
ASUS Strix OC Edition GeForce GTX 980 92 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 113 122.83 %
*Entire system Less is better


Power Consumption Load (FurMark)* Watts %
ASUS Strix OC Edition GeForce GTX 980 385 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 546 141.82 %
*Entire system Less is better




Page 1 - Introduction Page 9 - Thief
Page 2 - Test Setup Page 10 - GRID Autosport
Page 3 - Unigine Heaven 4.0 Page 11 - Sleeping Dogs
Page 4 - BattleField 4 Page 12 - Metro Last Light
Page 5 - Watch Dogs Page 13 - Power Consumption
Page 6 - Tomb Raider Page 14 - Performance
Page 7 - Sniper Elite 3 Page 15 - Prices
Page 8 - Crysis 3 Page 16 - Conclusion
[pagebreak]

Performance


High Preset, 1920x1080 (1080p) Performance Index
ASUS Strix OC Edition GeForce GTX 980 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 172.23 %


High Preset, 2560x1440 (1440p) Performance Index
ASUS Strix OC Edition GeForce GTX 980 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 176.73 %


High Preset, 3840x2160 (2160p) Performance Index
ASUS Strix OC Edition GeForce GTX 980 100.00 %
ASUS Strix OC Edition GeForce GTX 980 SLI 162.86 %


Page 1 - Introduction Page 9 - Thief
Page 2 - Test Setup Page 10 - GRID Autosport
Page 3 - Unigine Heaven 4.0 Page 11 - Sleeping Dogs
Page 4 - BattleField 4 Page 12 - Metro Last Light
Page 5 - Watch Dogs Page 13 - Power Consumption
Page 6 - Tomb Raider Page 14 - Performance
Page 7 - Sniper Elite 3 Page 15 - Prices
Page 8 - Crysis 3 Page 16 - Conclusion
[pagebreak]

Prices

  Price
ASUS Strix OC Edition GeForce GTX 980
ASUS Strix OC Edition GeForce GTX 980 SLI


Page 1 - Introduction Page 9 - Thief
Page 2 - Test Setup Page 10 - GRID Autosport
Page 3 - Unigine Heaven 4.0 Page 11 - Sleeping Dogs
Page 4 - BattleField 4 Page 12 - Metro Last Light
Page 5 - Watch Dogs Page 13 - Power Consumption
Page 6 - Tomb Raider Page 14 - Performance
Page 7 - Sniper Elite 3 Page 15 - Prices
Page 8 - Crysis 3 Page 16 - Conclusion
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Conclusion

Today we’ve had a look at SLI scaling of two custom GTX 980 graphics cards from ASUS in combination with an Intel Core i7-5960X CPU, while driving the Intel CPU at default clock speeds. Our scaling index page shows an average performance bump of 72.23 percent in the case of 1080p when using two GeForce GTX 980 cards instead of one. A glimpse at our 1440p preset quicky reveals an even better scaling where the SLI system outperforms the single-GPU setup by 76.73 percent. On the other hand it was really interesting to see that in the case of our UHD preset the performance benefit went down to 62.86 percent. We’re surprised that 1440p is benefitting to most from an SLI of two GTX 980 graphics cards. Apart from that there is a 14 percent gap between the scaling at 1440p and 2160p, which is something we really didn’t expect.

When it comes to playability we can say that one GTX 980 graphics card is sufficient to enjoy recent games on highest details and 1440p resolution. We were able to play all games, which are included in this article, smoothly without stuttering. Even Crysis 3 at 1440p and with all details maxed out didn’t drop below 40 fps. If we look at UltraHD in combination with very high details, we see that two cards are a must if you want to be able to actually play games. You might be asking why we’re testing these systems with UHD and all details maxed out, since the massively increased resolution together with a 28 inch display already make aliasing effects way less visible. Our thinking is, that we want to find out where the limits of specific configurations are and in the case of two GTX 980 graphics cards we have to torture them with UHD and highest details in order to really see frame rates tumble.

Apart from the sheer performance also power consumption is very interesting to have a look at. In idle and with one card our test setup pulled 92 Watt from the wall and in the case of SLI we measured 113 Watt, which is equal to a 22.83 percent increase. Under full load we notice that the single card setup burnt 385 Watt and the SLI system was turning 546 Watt into heat, which is a difference of 41.82 percent. In other words our test systems gaming performance was increased by 63 to 76 percent, while power consumption rose by almost 42 percent. If we only look at gaming performance of the entire system and put it into perspective with the increase in power consumption, the results are rather reasonable.

Page 1 - Introduction Page 9 - Thief
Page 2 - Test Setup Page 10 - GRID Autosport
Page 3 - Unigine Heaven 4.0 Page 11 - Sleeping Dogs
Page 4 - BattleField 4 Page 12 - Metro Last Light
Page 5 - Watch Dogs Page 13 - Power Consumption
Page 6 - Tomb Raider Page 14 - Performance
Page 7 - Sniper Elite 3 Page 15 - Prices
Page 8 - Crysis 3 Page 16 - Conclusion