Review: ASUS GeForce GTX 670 DirectCU II Top

Published by Marc Büchel on 10.05.12
Page:
« 1 (2) 3 4 5 ... 21 »

Technical data / specifications

The GeForce GTX 670 DirectCU II is ASUS' new flagship model regarding their GTX 670 portfolio. This card is based on the GK104 chip which is being manufactured using TSMCs new 28 nanometer process technology. Already at a first glance you can see that this card is everything. ASUS for example uses a much bigger PCB which offers plenty of space for a more complex, digital power design. Therefore you get six phases regarding the GPU and an additional two phases for the GDDR5 memory. Furhtermore there is the excellent DirectCU II cooler which in this case is almost unhearable, even if the card is under heavy load.

Looking at cock speeds we see that the GPU runs at 1'059 MHz standard and 1'137 MHz boost clock. The GDDR5 memory clocks at 6'008 MHz. Furhtermore there is 256 bit memory interface we results in a 193'384 Megabyte per second memory bandwidth. In total there is 2'048 Megabyte of GDDR5 memory.

The GPU itself consists of 3.54 billion transistors. The architectural hierarchy starts with a so called GigaThread Engine, which marshals processed and unprocessd information between the GPU and the PCI-Express 3.0 system interface. Further down in the hierarchy there are four Graphics Processing Clusters (GPCs), which can be seen as a common resource. At this point you'll also find a the raster eingine and two streaming multiprocessors (SMs). Altough NVIDIA decided to change their name which means that they're now called SMX.



  GeFroce GTX 680 ASUS GeForce GTX 670 DirectCU II Top Radeon HD 7970 Radeon HD 7950
Chip GK104 GK104 Tahiti Tahiti
Process 28 nm 28 nm 28 nm 28 nm
Transistors 3.54 billion 3.54 billion 4.31 billion 4.31 billion
GPU clock 1'006 MHz (Boost 1'058 MHz) 1'059 MHz (Boost 1'137 MHz) 925 MHz 800 MHz
Shader clock 1'006 MHz 1'059 MHz 925 MHz 800 MHz
Memory 2'048 MB GDDR5 2'048 MB GDDR5 3'072 MB GDDR5 3'072 MB GDDR5
Memory clock 6'000 MHz 6'008 MHz 5'500 MHz 5'000 MHz
Memory interface 256 Bit 256 Bit 384 Bit 384 Bit
Memory bandwidth 192'400 MB/s 192'384 MB/s 264'000 MB/s 240'000 MB/s
TMUs 128 112 128 2x 96
TAUs -- -- 128 2x 96
Shader Cores 1'536 (5D) 1'344 (5D) 2'048 (1D) 1'792 (1D)
ROPs 32 ROP 32 ROP 32 ROP 32 ROP
Shader model SM 5 SM 5 SM 5.1 SM 5.1
Maximum board power 185 Watt 173 Watt 250 Watt 200 Watt



Page 1 - Introduction Page 12 - Call of Duty Modern Warfare 3
Page 2 - Technical Data / Specifications Page 13 - BattleField 3
Page 3 - Preview / Delivery Page 14 - Crysis 2
Page 4 - Test Setup Page 15 - Dragon Age 2
Page 5 - 3DMark 11 Page 16 - S.T.A.L.K.E.R. Call of Pripyat
Page 6 - 3DMark Vantage Page 17 - The Elder Scrolls V: Skyrim
Page 7 - Unigine Heaven Page 18 - StarCraft II
Page 8 - TessMark Page 19 - Power Consumption
Page 9 - Alien vs Predator Page 20 - BenchMarks and Games Settings
Page 10 - Batman: Arkham City Page 21 - Conclusion
Page 11 - DIRT 2  



Discuss this article in the forums




Navigate through the articles
Previous article Review: ASUS GeForce GTX 680 GTX 670 & 680 Clock per Clock and GPU Boost Analysis Next article
comments powered by Disqus

Review: ASUS GeForce GTX 670 DirectCU II Top - Graphics cards > Reviews > NVIDIA - Reviews - ocaholic