Apex Legends performance analyzed

60fps hard to hit with mid-range GPUs

Our friends over at PCgamer have put together a pretty nice article about the new battle royale game which has just been released by Electronic Arts and Respawn Entertainment. A few hours after the release they’ve checked the performance of the game with several graphics cards and different settings.



The game has been tested with TSAA anti-aliasing, insane texture level (anisotropic 16X) and all settings on high. Furthermore they have also enabled volumetric lighting as well as dynamic spot shadows. According to their tests, going from maximum to minimum quality results in a 65% increase regarding frame rates on a GeForce GTX 1060 6GB. If you want higher FPS numbers you can turn off Ambient Occlusion, Volumetric Lighting, and Sun Shadow Coverage.

The best graphics cards for 1920x1080 resolution are the GeForce GTX 1060 and AMD RX 580 8GB. Both cards can maintain between 70 and 80fps with the minimum value not dropping below 45fps.

In the case of high-end cards, the RTX 2080 performs similar to a GTX 1080 Ti. Both models that reach 144fps in 1080p and more than 100fps in 1440p. Running the game at 2160p there will still be over 60fps.

As for the CPU performance there aren't any significant differences between The different chips. It looks like that most of the workload is being handled by the graphics card.

Below you can find the full article.




Source: Pcgamer

News by Luca Rocchi and Marc Büchel - German Translation by Marc Büchel - Italian Translation by Francesco Daghini


Previous article - Next article
comments powered by Disqus
Apex Legends performance analyzed - Gaming - News - ocaholic