New AMD Radeon RX Vega details in a Linux patch

Featuring 4096 shader processors

An update alongside the Linux 4.12 kernel, reveals a lot of new information on the Digital Rendering Manager (DRM) that includes support for upcoming AMD's Vega architecture. Diving a little bit more into the details it was found that Vega will pack 4 shader engines and 16 compute units.


Checking the patch there are entries like "gfx.config.max_shader_engines = 4" which indicates that Vega has four shader engines and "Adev-> gfx.config.max_cu_per_sh = 16" which means there will be 16 GCN compute units. If Vega will feature the same number of stream processors per compute unit as Fiji (64), we Vega is going to end up with a total of 4096 shaders units. Compared to the Polaris 10 RX 570, Vega 10 will feature two times the stream processors, texture mapping units and render output units.

The architecture details show a lot of similarities with Fiji (Radeon R9 Fury X). According to latest leaks Vega 10 is expected to compete with NVIDIA’s GeForce GTX 1070 and 1080. So far is still unclear when and where AMD is going to release the RX Vega. According to AMD, Vega will be released during second quarter of this year and since Computex 2017 is very close, we expect to see a launch during that time. As we mentioned several times before 2017 has the potential to become an exciting year for the component industry, with AMD launching a new high-end GPU architecture.




Source: Guru3D

News by Luca Rocchi and Marc Büchel - German Translation by Paul Görnhardt - Italian Translation by Francesco Daghini


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