I don't see the Trident X 2400 9-11-11-31 2x4GB and 4x4GB kits listed here? Is there a reason why?
I have been using this memory for a while with my de-lidded 3770K (5.1-5.3Ghz regular H2O), Gigabyte GA-Z77X-UP7 motherboard, and dual GTX680 Lightning SLI setup and have nothing but extremely positive things to say about it!
I'm switching my two 680 Lightning's for two 780 3GB Lightning's to start, and will likely grab a third and maybe fourth when I move them from my Z77 setup (which is for CPU/RAM benching) over to my X79 setup that is my 3D benching powerhouse (Rampage IV Extreme, 3930K @ 5.08 to 5.44Ghz on regular/chilled H2O with 1.365v to 1.4825v vCore + 1.090-1.175v VCCSA + 1.095-1.170v VTT1 + 1.050-1.105v VTT2 + LLC High + 180%/140%/140% CPU/VCCSA/VDIMM Current Capability + 1.3X PCH/DIMM Switching Freq + 450-900Hz Switching + 7.5V MOSFET + 0.845v VTDIMM + Regular VCCSA LLC, 16GB G.Skill Ripjaws Z @ DDR3-2596 9-11-11-30 1T 1.695v, and currently 3x EVGA GTX670 FTW 2GB [first revision, 6 power stages] w Heatkiller GPUx3 "hole edition" blocks and backplates run at 1.232v @ 1448-1481core/7708-7760mem for gaming and v-modded to 1.2975v @ 1638-1676core/7948-8128vram for benching in Tri-SLI, 1x EVGA GTX570 2.5GB Classified Ultra @ 962-1109Mhz Core/1924-2218Mhz Shader and 4100-5208Mhz Memory for a dedicated PhysX/Compute card; Apogee HD for CPU, MIPS RIVE NI/BLK Block Kit for Rampage IV Extreme VRM/MOSFET/PCH, 2x Koolance MVR-100 Universal MOSFET/VRM Blocks for the R4E back-side MOSFET/VRM's (instead of the MIPS rear plates, there are water blocks), 3x Heatkiller GPUx3 680 "Hole Edition" Copper Full Coverage Blocks + Heatkiller 680 Backplates for the 3x 670FTW, 1x Aquacomputer AquagraFX GTX 580 Cu/Plexi Block + Backplate for 570, Watercool MO-RA3 Pro 1260 with 18x Bgears Blasters 140x25mm 103cfm/3.5mmH2O 1800rpm fans and 9x/ea Phobya 140x20mm (Push Side) and 140x7mm (Pull Side) Shrouds with 18x Silicone 140mm Fan Sealing Gaskets between the Push-Fans/Shrouds and Shrouds/Rad to prevent air escaping, Phobya G-Changer 1080 60mm-Thick Rad with 18x Koolance 12038HBK 120x38mm 2600RPM 117cfm/6.33mmH2O fans in Push-Pull using 9x/ea Phobya 120x20mm (Push-side) and 120x7mm (Pull-side) Shrouds, 2x Alphacool NexXxoS Monsta 560x85mm Radiator with 8x Bgears Blasters in P-P using 4x 20mm-thick Phobya shrouds on Push and 4x 7mm-thick on Pull, 3x MCP35X2 Dual-Pumps (6x MCP35X total) with heatsinks and 80x15mm fans, Aquacomputer Aquaero XT Pro with every single sensor filled (all flow, temp, etc) and maxed out Power Pak Plus modules for all the fans (each with its own water block on a separate loop with the 2x Koolance MVR-100 back-side MOSFET blocks using an MCP35X2 + BP Z-Tank 400 res + Alphacool UT60 560 P-P Bgears + UT60 360 P-P Koolance 12038HBK; d-T of 0.5C, with rear MOSFET area never going above 36C even with Extreme LLC and a 5.5Ghz 3930K pushing 2680 thru the RAM). Loop Delta-T is 0.122C at idle and 0.451C fully-loaded at 5.19Ghz CPU and Extreme LLC; it takes 48min of LinX to get to that high of a Delta-T tho; entire loop has 9gal of water) using a single WQHD 2560x1440p display like my Dell U2713H, Samsung S27B970D, HP ZR2740w, or one of my Korean Panels say the "OG" Catleap I have with Tempered Glass panel that hits 144hz with minor frame skipping or the Qnix PLS-based which hits no more than 96hz before dropping frames....)
Anyway, at this resolution, 2560x1440p, and testing with the 144hz OC'd panel, with all settings MAXED and using 4xMSAA/8xSGSAA + FXAA + SSAO + Full DX11 DoF and "Ultra High/Very High" for all other options, whatever the top-most one is...
Borderlands 2: 132.4FPS Avg, 66min/298max *8xMSAA for the heck of it*
Metro 2033: 101.1FPS Avg, 58.2min/301max *16xSGSAA
Crysis 2 DX11: 98FPS Avg, 61min/192max *32xSGSAA
Battlefield 3 64p Multiplayer: 168FPS Avg, 92min/300max *16xMSAA + FXAA
Crysis 3: 76.3FPS Avg, 44.1min/166.9max *2xMSAA due to there being NO visible difference*
Metro Last Light: 91.6FPS Avg, 59.5min/231max
Far Cry 3: 126.2FPS Avg, 69.8min/284.5max
Those frame rates are all with DDR3-2560 9-11-11-29-32 1T 1.7v with the Trident X 2400 9-11-11-31 memory.
Using the EXACT same 5Ghz 3930K + RIVE + 3x GTX670FTW @ gaming speeds, the only difference being the memory, swapped for some DDR3-1600 kit...
To give it a fair fight, the memory is @ 1682 6-7-6-14 1T with super-tight secondary/tertiary timings.
MINIMUM FPS DROPS FROM BETWEEN 5.5 and 24.8 FRAMES PER SECOND!!!
Games go from being 100% smooth with never a single stutter or hiccup, staying always above that 59.5FPS mark (doesn't tear at 59.5-59.9FPS), to much much choppier.
Frame latencies are, average deviation, 398% worse (avg increase in the "spikes"

.
NOTHING ELSE WAS CHANGED! It makes the buttery smooth Nvidia cards feel like the super-stuttery 7970 Lightning's in CF-X, it's that bad! I don't game on AMD cards as I get migraines from the micro-stuttering, so neither do I use slow memory.
I've spent a very long time working on testing this, and Memory Frequency is very much correlated to minimum FPS. You want more min fps? GET FASTER RAM!